<feed xmlns='http://www.w3.org/2005/Atom'>
<title>godot.git/modules/mono/mono_gd, branch master</title>
<subtitle>Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org</subtitle>
<id>https://git.neuromancer.sk/godot.git/atom/modules/mono/mono_gd?h=master</id>
<link rel='self' href='https://git.neuromancer.sk/godot.git/atom/modules/mono/mono_gd?h=master'/>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/'/>
<updated>2017-10-10T16:29:56Z</updated>
<entry>
<title>Fix wrong array index</title>
<updated>2017-10-10T16:29:56Z</updated>
<author>
<name>Ignacio Etcheverry</name>
</author>
<published>2017-10-10T16:29:56Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=14b9ad12969329e1c8f24afce0c674af3f97ae67'/>
<id>urn:sha1:14b9ad12969329e1c8f24afce0c674af3f97ae67</id>
<content type='text'>
</content>
</entry>
<entry>
<title> Fix getting struct elements from MonoArray (#11978)</title>
<updated>2017-10-09T22:25:36Z</updated>
<author>
<name>Ignacio Etcheverry</name>
</author>
<published>2017-10-09T22:25:36Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=18d3ba0c50ac073a4588388a6bdc71cfee44ea1f'/>
<id>urn:sha1:18d3ba0c50ac073a4588388a6bdc71cfee44ea1f</id>
<content type='text'>
* Fix getting struct elements from MonoArray
* Revert undesired change
</content>
</entry>
<entry>
<title>Fixed IntPtr unboxing (#11949)</title>
<updated>2017-10-08T22:10:54Z</updated>
<author>
<name>Ignacio Etcheverry</name>
</author>
<published>2017-10-08T22:10:54Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=ff28569d16ad1558484b3029ac2fd52f7a411ffe'/>
<id>urn:sha1:ff28569d16ad1558484b3029ac2fd52f7a411ffe</id>
<content type='text'>
- Fix boolean never reset to false
- Fix IntPtr unboxing and cleanup
</content>
</entry>
<entry>
<title>Fix dot separated assembly names confused with file extensions</title>
<updated>2017-10-07T20:00:35Z</updated>
<author>
<name>Ignacio Etcheverry</name>
</author>
<published>2017-10-07T20:00:30Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=eb920406ae0ddae54aafb866b23c218a12c18bb4'/>
<id>urn:sha1:eb920406ae0ddae54aafb866b23c218a12c18bb4</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Fix assembly load hooks</title>
<updated>2017-10-07T02:21:55Z</updated>
<author>
<name>Ignacio Etcheverry</name>
</author>
<published>2017-10-07T02:21:55Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=9eda9be3cfee66ad713e57a9adb52278ad9a532e'/>
<id>urn:sha1:9eda9be3cfee66ad713e57a9adb52278ad9a532e</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Uninitialized local and domain finalize fixes</title>
<updated>2017-10-04T22:12:36Z</updated>
<author>
<name>Ignacio Etcheverry</name>
</author>
<published>2017-10-04T22:12:36Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=1d309439cbdaa21a75731bd8db28217690e829a2'/>
<id>urn:sha1:1d309439cbdaa21a75731bd8db28217690e829a2</id>
<content type='text'>
- Make sure to run the GC before and after finalizing the scripts domain.
</content>
</entry>
<entry>
<title>Added mono module</title>
<updated>2017-10-02T22:01:26Z</updated>
<author>
<name>Ignacio Etcheverry</name>
</author>
<published>2017-10-02T21:24:00Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=e36fb95c50ce0cd0ab9621afe668332895712c2e'/>
<id>urn:sha1:e36fb95c50ce0cd0ab9621afe668332895712c2e</id>
<content type='text'>
</content>
</entry>
</feed>
