<feed xmlns='http://www.w3.org/2005/Atom'>
<title>godot.git/modules/mono/editor/godotsharp_editor.cpp, branch 3.0.1-stable</title>
<subtitle>Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org</subtitle>
<id>https://git.neuromancer.sk/godot.git/atom/modules/mono/editor/godotsharp_editor.cpp?h=3.0.1-stable</id>
<link rel='self' href='https://git.neuromancer.sk/godot.git/atom/modules/mono/editor/godotsharp_editor.cpp?h=3.0.1-stable'/>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/'/>
<updated>2018-02-21T21:55:46Z</updated>
<entry>
<title>Update warning about C# support</title>
<updated>2018-02-21T21:55:46Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2018-02-21T21:46:04Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=ccf27376a62d16297fb92ffe9f74e02692994b58'/>
<id>urn:sha1:ccf27376a62d16297fb92ffe9f74e02692994b58</id>
<content type='text'>
(cherry picked from commit 24cf4fe062b06205d5fcf3e8824eb14f0fbb0246)
</content>
</entry>
<entry>
<title>Mono: Display opt-out warning in editor about WIP status</title>
<updated>2018-01-22T13:57:42Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2018-01-22T13:57:10Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=e48ccc235f87207b7621601c5c4b794c7c4a4fab'/>
<id>urn:sha1:e48ccc235f87207b7621601c5c4b794c7c4a4fab</id>
<content type='text'>
This ensures that all users of the Mono flavour of Godot 3.0 are aware
of its current shortcomings (no export, crashes and usability issues).
The dialog is shown each time the editor is started, until the checkbox
is disabled (i.e. until users will have actually read it).

Fixes #15956.
</content>
</entry>
<entry>
<title>External editor fixes</title>
<updated>2018-01-09T16:25:23Z</updated>
<author>
<name>Ignacio Etcheverry</name>
</author>
<published>2018-01-09T16:19:37Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=1c6269f2dd3e1a46dbb6a36c3363c9c535be8b64'/>
<id>urn:sha1:1c6269f2dd3e1a46dbb6a36c3363c9c535be8b64</id>
<content type='text'>
- Fix VS Code opening on the previous line to the desired one.
- Fix running MonoDevelop without the line and column parameters.
- Fix `ScriptEditor::_goto_script_line` not working with language overriden external editors.
</content>
</entry>
<entry>
<title>Add missing copyright headers and fix formatting</title>
<updated>2018-01-05T00:22:23Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2018-01-04T23:50:27Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=e4213e66b2dd8f5a87d8cf5015ac83ba3143279d'/>
<id>urn:sha1:e4213e66b2dd8f5a87d8cf5015ac83ba3143279d</id>
<content type='text'>
Using `misc/scripts/fix_headers.py` on all Godot files.
Some missing header guards were added, and the header inclusion order
was fixed in the Bullet module.
</content>
</entry>
<entry>
<title>Update copyright statements to 2018</title>
<updated>2018-01-01T13:40:47Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2018-01-01T13:40:08Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=b50a9114b105dafafdda8248a38653bca314a6f3'/>
<id>urn:sha1:b50a9114b105dafafdda8248a38653bca314a6f3</id>
<content type='text'>
Happy new year to the wonderful Godot community!
</content>
</entry>
<entry>
<title>Add more translatable text for editor plugins.</title>
<updated>2017-12-23T14:40:15Z</updated>
<author>
<name>geequlim</name>
</author>
<published>2017-12-23T14:40:15Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=52ad2e5418fc132a9534d9ef715259202a6acc08'/>
<id>urn:sha1:52ad2e5418fc132a9534d9ef715259202a6acc08</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Fixed editor settings disappearing.</title>
<updated>2017-11-10T04:10:48Z</updated>
<author>
<name>Daniel J. Ramirez</name>
</author>
<published>2017-10-28T21:25:28Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=c57fc8ee7df9113be6c0857ceff51bfed5b9f8bd'/>
<id>urn:sha1:c57fc8ee7df9113be6c0857ceff51bfed5b9f8bd</id>
<content type='text'>
Some items that are no longer defined may disappear, but thats expected i guess.
</content>
</entry>
<entry>
<title>Remove Visual Studio for now from the external editors list</title>
<updated>2017-10-30T22:43:26Z</updated>
<author>
<name>Ignacio Etcheverry</name>
</author>
<published>2017-10-30T22:43:26Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=ad194f81b67b88856c27ae7ec11f0d10981bda9d'/>
<id>urn:sha1:ad194f81b67b88856c27ae7ec11f0d10981bda9d</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Mono: Add build project button and reload interval</title>
<updated>2017-10-29T04:57:38Z</updated>
<author>
<name>Ignacio Etcheverry</name>
</author>
<published>2017-10-29T04:57:20Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=27b7fb8e668fa5cad0d2a63023dc1fa03b254924'/>
<id>urn:sha1:27b7fb8e668fa5cad0d2a63023dc1fa03b254924</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Mono: Use "UnnamedProject" if application/config/name is empty</title>
<updated>2017-10-27T19:22:54Z</updated>
<author>
<name>Unknown</name>
</author>
<published>2017-10-27T19:22:54Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=a2247d45fcc1211937bf5103b1fe575720a1d95e'/>
<id>urn:sha1:a2247d45fcc1211937bf5103b1fe575720a1d95e</id>
<content type='text'>
</content>
</entry>
</feed>
