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<title>godot.git/modules/hdr, branch 3.0.3-stable</title>
<subtitle>Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org</subtitle>
<id>https://git.neuromancer.sk/godot.git/atom/modules/hdr?h=3.0.3-stable</id>
<link rel='self' href='https://git.neuromancer.sk/godot.git/atom/modules/hdr?h=3.0.3-stable'/>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/'/>
<updated>2018-04-28T14:42:27Z</updated>
<entry>
<title>Fixes importing hdr files with extra header info</title>
<updated>2018-04-28T14:42:27Z</updated>
<author>
<name>Jorn Van denbussche</name>
</author>
<published>2018-03-11T18:21:09Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=80fbea28fb675c632b744fef8637ed655eec1644'/>
<id>urn:sha1:80fbea28fb675c632b744fef8637ed655eec1644</id>
<content type='text'>
(cherry picked from commit 886156da2ca14bfdd7e06858bfc25f6507944d38)
</content>
</entry>
<entry>
<title>Add missing copyright headers and fix formatting</title>
<updated>2018-01-05T00:22:23Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2018-01-04T23:50:27Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=e4213e66b2dd8f5a87d8cf5015ac83ba3143279d'/>
<id>urn:sha1:e4213e66b2dd8f5a87d8cf5015ac83ba3143279d</id>
<content type='text'>
Using `misc/scripts/fix_headers.py` on all Godot files.
Some missing header guards were added, and the header inclusion order
was fixed in the Bullet module.
</content>
</entry>
<entry>
<title>Update copyright statements to 2018</title>
<updated>2018-01-01T13:40:47Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2018-01-01T13:40:08Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=b50a9114b105dafafdda8248a38653bca314a6f3'/>
<id>urn:sha1:b50a9114b105dafafdda8248a38653bca314a6f3</id>
<content type='text'>
Happy new year to the wonderful Godot community!
</content>
</entry>
<entry>
<title>doc: Make all module docs self-contained</title>
<updated>2017-11-15T20:29:33Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2017-11-15T18:23:20Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=677e95d8d189a62e6473b43989012a8258f193a4'/>
<id>urn:sha1:677e95d8d189a62e6473b43989012a8258f193a4</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Cleanup unnecessary debug prints</title>
<updated>2017-10-21T18:41:07Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2017-10-21T17:31:23Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=6361e24f29ae735b75bcd27f9fe521397ce7c10c'/>
<id>urn:sha1:6361e24f29ae735b75bcd27f9fe521397ce7c10c</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Fix files header</title>
<updated>2017-09-01T14:07:55Z</updated>
<author>
<name>Poommetee Ketson</name>
</author>
<published>2017-09-01T14:07:55Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=ed606ded52132f7afed03d99fabed7b111ce9a51'/>
<id>urn:sha1:ed606ded52132f7afed03d99fabed7b111ce9a51</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Use HTTPS URL for Godot's website in the headers</title>
<updated>2017-08-27T12:16:55Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2017-08-27T12:16:55Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=bd282ff43f23fe845f29a3e25c8efc01bd65ffb0'/>
<id>urn:sha1:bd282ff43f23fe845f29a3e25c8efc01bd65ffb0</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Added support for SVG</title>
<updated>2017-08-20T18:53:02Z</updated>
<author>
<name>Daniel J. Ramirez</name>
</author>
<published>2017-08-19T02:21:24Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=da8fecf25e11ea05ad6aaab4f9676c78e4faecdc'/>
<id>urn:sha1:da8fecf25e11ea05ad6aaab4f9676c78e4faecdc</id>
<content type='text'>
</content>
</entry>
<entry>
<title>TGA support based on SaracenOne's work.</title>
<updated>2017-06-07T22:46:36Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2017-06-07T22:46:36Z</published>
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<id>urn:sha1:871ceeb0fe219072ae708d4d4397e8ae66873386</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Merge pull request #8990 from zer0problem/master</title>
<updated>2017-06-05T13:45:53Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2017-06-05T13:45:53Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=075c7d8133e4fde353ab54a255638b0c9a3740a5'/>
<id>urn:sha1:075c7d8133e4fde353ab54a255638b0c9a3740a5</id>
<content type='text'>
Fixed .hdr support to compile on windows</content>
</entry>
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