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<title>godot.git/modules/hdr/register_types.cpp, branch master</title>
<subtitle>Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org
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<updated>2017-08-27T12:16:55Z</updated>
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<title>Use HTTPS URL for Godot's website in the headers</title>
<updated>2017-08-27T12:16:55Z</updated>
<author>
<name>Rémi Verschelde</name>
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<published>2017-08-27T12:16:55Z</published>
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<entry>
<title>-Added .hdr format support</title>
<updated>2017-05-29T00:48:05Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2017-05-29T00:46:48Z</published>
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-Added default environment editor setting
-Added environment created by default in new projects
-Removed default light and ambient from spatial editor, to make the editor more PBR compliant
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