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<title>godot.git/modules/gridmap/grid_map_editor_plugin.cpp, branch 2.1.1-stable</title>
<subtitle>Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org</subtitle>
<id>https://git.neuromancer.sk/godot.git/atom/modules/gridmap/grid_map_editor_plugin.cpp?h=2.1.1-stable</id>
<link rel='self' href='https://git.neuromancer.sk/godot.git/atom/modules/gridmap/grid_map_editor_plugin.cpp?h=2.1.1-stable'/>
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<updated>2016-09-01T06:41:31Z</updated>
<entry>
<title>Improve/fix GridMap editor</title>
<updated>2016-09-01T06:41:31Z</updated>
<author>
<name>Pedro J. Estébanez</name>
</author>
<published>2016-08-21T01:34:39Z</published>
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<id>urn:sha1:cccc35e427459068274a752d0cc691826cc74062</id>
<content type='text'>
Fix cursor/palette update on tile eyedropping
Fix editor not cleaning its state when becoming inactive, which leaves indicators behind among other issues
Fix/improve menu/keyboard shortcuts
Merge 'Gridmap Editor' and 'Grid Map' settings into the latter

(cherry picked from commit 7d3597348609eb8e976d16b04de7843440b5ec64)
</content>
</entry>
<entry>
<title>Changed how min/max icon size in ItemList works and replaced it by a fixed size. Fixes many issues, closes #4907</title>
<updated>2016-06-12T19:52:22Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2016-06-12T19:51:27Z</published>
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<id>urn:sha1:4667f9e61ebacda472a8df123018625488a54645</id>
<content type='text'>
</content>
</entry>
<entry>
<title>GridMap: Fix backwards rotate hotkeys (#4498)</title>
<updated>2016-05-01T09:38:08Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2016-05-01T09:38:08Z</published>
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<id>urn:sha1:8259c4670771adb574f4e813d9d5862f45642268</id>
<content type='text'>
Fixes #1237</content>
</entry>
<entry>
<title>Update copyright to 2016 in headers</title>
<updated>2016-01-01T13:50:53Z</updated>
<author>
<name>George Marques</name>
</author>
<published>2016-01-01T13:50:53Z</published>
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<id>urn:sha1:5be9ff7b6715a661e85f99b108f96340de7ef435</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Added GridMap settings which allows the user to enter a pick distance.</title>
<updated>2015-07-10T02:51:49Z</updated>
<author>
<name>Peace Sells</name>
</author>
<published>2015-07-10T02:51:49Z</published>
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<id>urn:sha1:a009fadfff40d6339031a70c760103c76edfdce7</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Fix for issue related to GridMap editor</title>
<updated>2015-06-23T15:07:17Z</updated>
<author>
<name>Franklin Sobrinho</name>
</author>
<published>2015-06-23T15:07:17Z</published>
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<id>urn:sha1:faf8b410b1e5b48ee5210e06c81cf3f4edb6469d</id>
<content type='text'>
  * closes #2102
</content>
</entry>
<entry>
<title>Small fixes for Grid/Tile map editor palette</title>
<updated>2015-06-22T14:10:13Z</updated>
<author>
<name>Franklin Sobrinho</name>
</author>
<published>2015-06-22T14:10:13Z</published>
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<id>urn:sha1:0159cecd6950a11853c243d09867ad20d8ac5cec</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Grid/Tile map editor new item palette</title>
<updated>2015-06-22T13:05:03Z</updated>
<author>
<name>Franklin Sobrinho</name>
</author>
<published>2015-06-22T13:05:03Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=d68a33b47383d4c1e0c6cc501d33ce8ce4ed4e8d'/>
<id>urn:sha1:d68a33b47383d4c1e0c6cc501d33ce8ce4ed4e8d</id>
<content type='text'>
</content>
</entry>
<entry>
<title>-Changed Godot exit to be clean.</title>
<updated>2015-04-20T22:38:02Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2015-04-20T22:38:02Z</published>
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<id>urn:sha1:59154cccf9fcf814a21a2596993fb1b6777d3bb7</id>
<content type='text'>
-Added more debug information on memory cleanliness on exit (if run with -v)
-Fixed several memory leaks, fixes #1731, fixes #755
</content>
</entry>
<entry>
<title>Updated copyright year in all headers</title>
<updated>2015-04-18T17:38:54Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2015-04-18T17:38:54Z</published>
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