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<title>godot.git/modules/gridmap/grid_map_editor_plugin.cpp, branch 2.0-stable</title>
<subtitle>Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org</subtitle>
<id>https://git.neuromancer.sk/godot.git/atom/modules/gridmap/grid_map_editor_plugin.cpp?h=2.0-stable</id>
<link rel='self' href='https://git.neuromancer.sk/godot.git/atom/modules/gridmap/grid_map_editor_plugin.cpp?h=2.0-stable'/>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/'/>
<updated>2016-01-01T13:50:53Z</updated>
<entry>
<title>Update copyright to 2016 in headers</title>
<updated>2016-01-01T13:50:53Z</updated>
<author>
<name>George Marques</name>
</author>
<published>2016-01-01T13:50:53Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=5be9ff7b6715a661e85f99b108f96340de7ef435'/>
<id>urn:sha1:5be9ff7b6715a661e85f99b108f96340de7ef435</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Added GridMap settings which allows the user to enter a pick distance.</title>
<updated>2015-07-10T02:51:49Z</updated>
<author>
<name>Peace Sells</name>
</author>
<published>2015-07-10T02:51:49Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=a009fadfff40d6339031a70c760103c76edfdce7'/>
<id>urn:sha1:a009fadfff40d6339031a70c760103c76edfdce7</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Fix for issue related to GridMap editor</title>
<updated>2015-06-23T15:07:17Z</updated>
<author>
<name>Franklin Sobrinho</name>
</author>
<published>2015-06-23T15:07:17Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=faf8b410b1e5b48ee5210e06c81cf3f4edb6469d'/>
<id>urn:sha1:faf8b410b1e5b48ee5210e06c81cf3f4edb6469d</id>
<content type='text'>
  * closes #2102
</content>
</entry>
<entry>
<title>Small fixes for Grid/Tile map editor palette</title>
<updated>2015-06-22T14:10:13Z</updated>
<author>
<name>Franklin Sobrinho</name>
</author>
<published>2015-06-22T14:10:13Z</published>
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<id>urn:sha1:0159cecd6950a11853c243d09867ad20d8ac5cec</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Grid/Tile map editor new item palette</title>
<updated>2015-06-22T13:05:03Z</updated>
<author>
<name>Franklin Sobrinho</name>
</author>
<published>2015-06-22T13:05:03Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=d68a33b47383d4c1e0c6cc501d33ce8ce4ed4e8d'/>
<id>urn:sha1:d68a33b47383d4c1e0c6cc501d33ce8ce4ed4e8d</id>
<content type='text'>
</content>
</entry>
<entry>
<title>-Changed Godot exit to be clean.</title>
<updated>2015-04-20T22:38:02Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2015-04-20T22:38:02Z</published>
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<id>urn:sha1:59154cccf9fcf814a21a2596993fb1b6777d3bb7</id>
<content type='text'>
-Added more debug information on memory cleanliness on exit (if run with -v)
-Fixed several memory leaks, fixes #1731, fixes #755
</content>
</entry>
<entry>
<title>Updated copyright year in all headers</title>
<updated>2015-04-18T17:38:54Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2015-04-18T17:38:54Z</published>
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<id>urn:sha1:fdaa2920eb21fff3320a17e9239e04dfadecdb00</id>
<content type='text'>
</content>
</entry>
<entry>
<title>-attempt to be friendlier on non english keyboards</title>
<updated>2015-01-05T01:39:21Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2015-01-05T01:39:21Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=1ff0d5c4e57538463081c774dc40a6f8323e6cb9'/>
<id>urn:sha1:1ff0d5c4e57538463081c774dc40a6f8323e6cb9</id>
<content type='text'>
</content>
</entry>
<entry>
<title>-Completely removed EmptyControl (but added fallback), closes #1017</title>
<updated>2015-01-03T20:24:16Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2015-01-03T20:24:16Z</published>
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<id>urn:sha1:dc7ac86b798f40e1472871391af49a562879eadc</id>
<content type='text'>
</content>
</entry>
<entry>
<title>SceneMainLoop -&gt; SceneTree</title>
<updated>2014-11-06T00:20:42Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2014-11-06T00:20:42Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=0dbedd18fc62f700e92a4cf581e505d849bc47ad'/>
<id>urn:sha1:0dbedd18fc62f700e92a4cf581e505d849bc47ad</id>
<content type='text'>
-=-=-=-=-=-=-=-=-=-=-=-=-=-

*YOUR SOURCE MIGHT NOT WORK*
For mor information on fix:
https://github.com/okamstudio/godot/wiki/devel_scene_tree

Other stuff:
-Shower of bullets demo
-Fixes all around
</content>
</entry>
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