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<title>godot.git/modules/gridmap/doc_classes, branch master</title>
<subtitle>Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org
</subtitle>
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<updated>2017-10-11T21:55:04Z</updated>
<entry>
<title>doc: Sync classref with current source</title>
<updated>2017-10-11T21:55:04Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2017-10-11T21:54:43Z</published>
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Ensure that s/fixed_process/physics_process/ is handled properly.
[ci skip]
</content>
</entry>
<entry>
<title>Changed the doc class generation to individual files per class. It is also possible to save module files in module directories and the build system will</title>
<updated>2017-09-12T20:45:41Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2017-09-12T20:42:36Z</published>
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recognize them.
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