<feed xmlns='http://www.w3.org/2005/Atom'>
<title>godot.git/modules/gdscript/gd_script.cpp, branch 2.0.2-stable</title>
<subtitle>Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org
</subtitle>
<id>https://git.neuromancer.sk/godot.git/atom?h=2.0.2-stable</id>
<link rel='self' href='https://git.neuromancer.sk/godot.git/atom?h=2.0.2-stable'/>
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<updated>2016-04-02T20:03:48Z</updated>
<entry>
<title>remove trailing whitespace</title>
<updated>2016-04-02T20:03:48Z</updated>
<author>
<name>Hubert Jarosz</name>
</author>
<published>2016-03-08T23:00:52Z</published>
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<id>urn:sha1:424a1046664eb1dc8138ccb886ba1c1967c3caa4</id>
<content type='text'>
(cherry picked from commit 4a4f2479146aa33e235ed57cde311efda68d3c8f)
</content>
</entry>
<entry>
<title>Merge pull request #3587 from akien-mga/pr-reserved-keyords</title>
<updated>2016-02-04T17:57:25Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2016-02-04T17:57:25Z</published>
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<id>urn:sha1:6ea0863ed3e836127cfd38587a50679d40ca40bc</id>
<content type='text'>
Fix missing comma</content>
</entry>
<entry>
<title>Fix missing comma</title>
<updated>2016-02-04T17:56:41Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2016-02-04T17:56:41Z</published>
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<id>urn:sha1:ade7329625e7b21e2f428b3a9e19a7ebb6f2a304</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Merge pull request #3582 from akien-mga/pr-reserved-keyords</title>
<updated>2016-02-04T16:52:44Z</updated>
<author>
<name>George Marques</name>
</author>
<published>2016-02-04T16:52:44Z</published>
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<id>urn:sha1:0f41a183447cc753d30b7229c763638d3c89b4e2</id>
<content type='text'>
Add preload and PI to GDScript reserved keywords</content>
</entry>
<entry>
<title>Add preload and PI to GDScript reserved keywords</title>
<updated>2016-02-04T09:26:10Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2016-02-04T09:26:10Z</published>
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<id>urn:sha1:99d9188da8f022cf0baca709964df0513700296c</id>
<content type='text'>
I've noticed that gd_tokenizer also has keywords for `switch' and `do', but they seem not to be supported actually (only used in commented code for the shader language), so I don't add them.</content>
</entry>
<entry>
<title>Reorder reserved words by categories</title>
<updated>2016-02-04T09:17:23Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2016-02-04T09:17:23Z</published>
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<id>urn:sha1:8151110002c051a8d7d33ef20439a1980eb29fd8</id>
<content type='text'>
They were previously kind of sorted with a mix between alphabetical and logical ordering, which made it hard to spot duplicates or missing words.</content>
</entry>
<entry>
<title>-Added method flags to global constants for script</title>
<updated>2016-01-31T18:40:51Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2016-01-31T18:40:51Z</published>
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<id>urn:sha1:817fd1ab7186d00ec0cf113b4431bc6d31eb8272</id>
<content type='text'>
-Added a new flag METHOD_FLAG_FROM_SCRIPT to get_method_list() flag property. Closes #3489
</content>
</entry>
<entry>
<title>-remove unnecesary error report, fixes #3361</title>
<updated>2016-01-23T18:36:03Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2016-01-23T18:36:03Z</published>
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<id>urn:sha1:de7fe2fced036154993376e245c694a03ef70172</id>
<content type='text'>
</content>
</entry>
<entry>
<title>-Make Akien happy, fixes #3068</title>
<updated>2016-01-11T02:13:02Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2016-01-11T02:13:02Z</published>
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<id>urn:sha1:1a9c3a134df879e17c939156dfcddfdf283ac447</id>
<content type='text'>
(seems I wrote all the code, then forgot to use the enum...)
</content>
</entry>
<entry>
<title>Fixed bug with default arguments in gdscript, closes #2024</title>
<updated>2016-01-04T00:11:11Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2016-01-04T00:11:11Z</published>
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</content>
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