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<title>godot.git/modules/gdscript/doc_classes, branch mirror</title>
<subtitle>Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org
</subtitle>
<id>https://git.neuromancer.sk/godot.git/atom?h=mirror</id>
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<updated>2018-06-12T15:40:24Z</updated>
<entry>
<title>Add support for tutorial links to makerst.py</title>
<updated>2018-06-12T15:40:24Z</updated>
<author>
<name>robojumper</name>
</author>
<published>2018-06-11T11:35:44Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=98b59cf2a387e469851eee137cc6310cfc4b2a6d'/>
<id>urn:sha1:98b59cf2a387e469851eee137cc6310cfc4b2a6d</id>
<content type='text'>
Also change the &lt;tutorials&gt; structure to make use of individual &lt;link&gt; tags
</content>
</entry>
<entry>
<title>doc: Remove status from hardcoded version string</title>
<updated>2018-02-27T12:40:49Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2018-02-27T12:40:43Z</published>
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<id>urn:sha1:3fa77b3172c1c69b7bee9cdba4085c8947590e95</id>
<content type='text'>
It has no practical use case and just generates noise for each alpha, beta, etc.
</content>
</entry>
<entry>
<title>doc: Update version string in header</title>
<updated>2018-02-19T09:46:33Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2018-02-19T09:46:33Z</published>
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<content type='text'>
</content>
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<entry>
<title>doc: Fix references to online tutorials after godotengine/godot-docs#1015</title>
<updated>2018-01-25T08:03:59Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2018-01-25T08:03:59Z</published>
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<id>urn:sha1:f2e3825616ce67078159adc3d591e4c6e368983a</id>
<content type='text'>
</content>
</entry>
<entry>
<title>doc: Sync with current source</title>
<updated>2018-01-25T07:50:56Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2018-01-25T07:50:56Z</published>
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<id>urn:sha1:d516aab8fa6b64c914082888863c5a89b3fec574</id>
<content type='text'>
Also enhance RigidBody docs as per https://github.com/godotengine/godot-docs/pull/1018
and fix the version tag in all files (not really stable yet, but it makes no sense
to hardcode rc3 at this stage).
</content>
</entry>
<entry>
<title>doc: Replace some more "val" with "value" + sync</title>
<updated>2018-01-17T09:43:23Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2018-01-17T09:43:23Z</published>
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<id>urn:sha1:6c46787749879e4afe37e652446801fc6f4cd8f1</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Filled tutorial field in most relevent classes.</title>
<updated>2018-01-15T21:41:13Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2018-01-15T21:40:41Z</published>
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<id>urn:sha1:03475ba197a75b0f8431277954df1fdb0dc14913</id>
<content type='text'>
Added tutorial display in doc.
</content>
</entry>
<entry>
<title>doc: Update version string in XML</title>
<updated>2018-01-13T10:43:42Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2018-01-13T10:43:06Z</published>
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<id>urn:sha1:e28cdc4654cf9f678385fbecdbd90d8b8c42c2a1</id>
<content type='text'>
</content>
</entry>
<entry>
<title>doc: Update header version for 3.0-beta</title>
<updated>2017-11-24T08:16:52Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2017-11-24T08:16:52Z</published>
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<content type='text'>
</content>
</entry>
<entry>
<title>GDScript: Refactor "GD" class prefix to "GDScript"</title>
<updated>2017-11-16T17:54:56Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2017-11-16T17:38:18Z</published>
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