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<title>godot.git/modules/gdnative/nativescript, branch master</title>
<subtitle>Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org
</subtitle>
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<updated>2017-10-08T21:57:06Z</updated>
<entry>
<title>Include property index in GDNative class API</title>
<updated>2017-10-08T21:57:06Z</updated>
<author>
<name>sheepandshepherd</name>
</author>
<published>2017-10-08T21:51:24Z</published>
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<content type='text'>
Needed by properties that share set/get functions. Fixes #10329.
</content>
</entry>
<entry>
<title>Enhance iOS export</title>
<updated>2017-09-25T17:18:08Z</updated>
<author>
<name>Ruslan Mustakov</name>
</author>
<published>2017-09-04T13:10:03Z</published>
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 - The export process now builds complete .ipa on macOS, instead of just
   creating XCode project.

 - The project includes Capabilities games usually require: Game Center,
   Push Notifications, In-App Purchase.

 - Icons and launch screens can be specified in export preset.
</content>
</entry>
<entry>
<title>Provide NativeScript properties in definition order</title>
<updated>2017-09-05T05:45:23Z</updated>
<author>
<name>Ruslan Mustakov</name>
</author>
<published>2017-08-13T08:37:56Z</published>
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<content type='text'>
</content>
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<entry>
<title>merged gdnative and nativescript module</title>
<updated>2017-09-03T13:28:43Z</updated>
<author>
<name>Karroffel</name>
</author>
<published>2017-09-03T10:40:41Z</published>
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