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<title>godot.git/modules/gdnative/arvr, branch 3.0.3-stable</title>
<subtitle>Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org</subtitle>
<id>https://git.neuromancer.sk/godot.git/atom/modules/gdnative/arvr?h=3.0.3-stable</id>
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<updated>2018-01-01T13:40:47Z</updated>
<entry>
<title>Update copyright statements to 2018</title>
<updated>2018-01-01T13:40:47Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2018-01-01T13:40:08Z</published>
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<content type='text'>
Happy new year to the wonderful Godot community!
</content>
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<entry>
<title>Style: Apply new clang-format 5.0 style to all files</title>
<updated>2017-12-07T07:02:00Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2017-12-06T20:36:34Z</published>
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<entry>
<title>Set real world position, not virtual world position!</title>
<updated>2017-11-28T12:28:35Z</updated>
<author>
<name>Bastiaan Olij</name>
</author>
<published>2017-11-28T12:28:35Z</published>
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</content>
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<entry>
<title>Removed add/remove interface bindings and added get_interfaces</title>
<updated>2017-11-13T11:08:43Z</updated>
<author>
<name>BastiaanOlij</name>
</author>
<published>2017-11-04T00:50:05Z</published>
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</content>
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<entry>
<title>[GDNative] rename nativearvr extension to arvr</title>
<updated>2017-11-10T11:36:50Z</updated>
<author>
<name>Karroffel</name>
</author>
<published>2017-11-10T11:36:50Z</published>
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