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<title>godot.git/modules/enet, branch mirror</title>
<subtitle>Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org</subtitle>
<id>https://git.neuromancer.sk/godot.git/atom/modules/enet?h=mirror</id>
<link rel='self' href='https://git.neuromancer.sk/godot.git/atom/modules/enet?h=mirror'/>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/'/>
<updated>2018-06-12T15:40:24Z</updated>
<entry>
<title>Add support for tutorial links to makerst.py</title>
<updated>2018-06-12T15:40:24Z</updated>
<author>
<name>robojumper</name>
</author>
<published>2018-06-11T11:35:44Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=98b59cf2a387e469851eee137cc6310cfc4b2a6d'/>
<id>urn:sha1:98b59cf2a387e469851eee137cc6310cfc4b2a6d</id>
<content type='text'>
Also change the &lt;tutorials&gt; structure to make use of individual &lt;link&gt; tags
</content>
</entry>
<entry>
<title>SCons: Pass env to modules can_build method</title>
<updated>2018-05-30T17:11:36Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2018-05-30T17:11:33Z</published>
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<id>urn:sha1:3334209a732737274a8598191267573fcb989a99</id>
<content type='text'>
This allows to disable modules based on the environment,
in particular `env[tools]` which tells us if we are
building the editor or not.
</content>
</entry>
<entry>
<title>Expose channels in NetworkedMultiplayerENet</title>
<updated>2018-05-12T21:51:58Z</updated>
<author>
<name>Fabio Alessandrelli</name>
</author>
<published>2018-05-12T17:42:00Z</published>
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<id>urn:sha1:f95e4c72df109f1ac03264106e78a7bd336279ca</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Document websocket module, further document enet</title>
<updated>2018-05-08T19:15:50Z</updated>
<author>
<name>Fabio Alessandrelli</name>
</author>
<published>2018-05-08T12:40:08Z</published>
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<id>urn:sha1:dd546dc5b86e0bb9c397919fd8bfcf8e8460bc38</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Enet: Add wait time param to close_connection()</title>
<updated>2018-05-06T23:37:15Z</updated>
<author>
<name>mhilbrunner</name>
</author>
<published>2018-05-06T22:28:59Z</published>
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<id>urn:sha1:ba4600757acbcc63bf8794c1d3b728aa68104a6e</id>
<content type='text'>
Enet: Allow to set client interface/address and port

Enet: More error checks

Fix comment
</content>
</entry>
<entry>
<title>Add DNS resolution in NetworkedMultiplayerEnet::create_client()</title>
<updated>2018-04-13T20:31:01Z</updated>
<author>
<name>mhilbrunner</name>
</author>
<published>2018-04-12T18:36:26Z</published>
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<id>urn:sha1:b0826dec0542ff4d9a39d19bff953fbbb949d79b</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Implement get_peer_[address|port] in ENet/WSServer</title>
<updated>2018-04-12T10:30:51Z</updated>
<author>
<name>Fabio Alessandrelli</name>
</author>
<published>2018-04-10T15:52:10Z</published>
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<id>urn:sha1:6b9ec810c6ccf096b0357ebf3f5fe6e3423d290b</id>
<content type='text'>
Also implement get_connected_host and get_connected_port in WebSocketPeer
(not supported in HTML5 due to browser limitation).
Add shorthand disconnect_peer(id) for get_peer(id)-&gt;close() like in ENet to
WebSocketServer.
</content>
</entry>
<entry>
<title>NetworkedMultiplayerEnet: Add disconnecting/kicking peers</title>
<updated>2018-04-10T17:00:05Z</updated>
<author>
<name>mhilbrunner</name>
</author>
<published>2018-04-08T20:45:14Z</published>
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<id>urn:sha1:c531287328f8fd1c2208eba41115c454a4c70774</id>
<content type='text'>
</content>
</entry>
<entry>
<title>[DOCS] Net.MultiplayerEnet: List returned errors</title>
<updated>2018-03-13T14:55:52Z</updated>
<author>
<name>Max Hilbrunner</name>
</author>
<published>2018-03-13T14:55:52Z</published>
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<id>urn:sha1:ec3f5218e8a41a2e1ee268fd544bf3c4b9bb402b</id>
<content type='text'>
</content>
</entry>
<entry>
<title>[DOCS] NetworkedMultiplayerENet</title>
<updated>2018-03-02T04:03:03Z</updated>
<author>
<name>Max Hilbrunner</name>
</author>
<published>2018-03-02T03:22:18Z</published>
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<id>urn:sha1:5aae17a6fb4b41f35e5c0a744cedf9f6b905d120</id>
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