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<title>godot.git/modules/csg/SCsub, branch mirror</title>
<subtitle>Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org
</subtitle>
<id>https://git.neuromancer.sk/godot.git/atom?h=mirror</id>
<link rel='self' href='https://git.neuromancer.sk/godot.git/atom?h=mirror'/>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/'/>
<updated>2018-04-28T00:55:10Z</updated>
<entry>
<title>CSG Support for Godot!</title>
<updated>2018-04-28T00:55:10Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2018-04-28T00:52:15Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=8d199a9b2c71de3c5218a636249171b60a832092'/>
<id>urn:sha1:8d199a9b2c71de3c5218a636249171b60a832092</id>
<content type='text'>
-Missing Icons
-Missing freezing option (for baking light and faster load)
-Missing a way to export from Godot (GLTF2?)
-Probably buggy (may freeze editor, can be worked around easily, but let me know if this happens so it's easier to catch bugs)
Happy testing!
</content>
</entry>
</feed>
