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<title>godot.git/modules/cscript, branch 2.1-stable</title>
<subtitle>Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org
</subtitle>
<id>https://git.neuromancer.sk/godot.git/atom?h=2.1-stable</id>
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<updated>2016-06-26T17:19:46Z</updated>
<entry>
<title>Fix cscript module syntax errors for MSVC compiler</title>
<updated>2016-06-26T17:19:46Z</updated>
<author>
<name>George Marques</name>
</author>
<published>2016-06-26T17:19:46Z</published>
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</content>
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<entry>
<title>missing files</title>
<updated>2016-06-26T14:02:15Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2016-06-26T14:02:15Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=f31a6d26f15ef6fe5aac783dc188534074517b1e'/>
<id>urn:sha1:f31a6d26f15ef6fe5aac783dc188534074517b1e</id>
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</content>
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<entry>
<title>-Fix crashes with thread_exit()</title>
<updated>2016-06-26T13:54:45Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2016-06-26T13:53:34Z</published>
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-Added draft of C script API (still disabled and unused)
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