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<title>godot.git/modules/cscript/godot_c.cpp, branch 2.1.1-stable</title>
<subtitle>Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org</subtitle>
<id>https://git.neuromancer.sk/godot.git/atom/modules/cscript/godot_c.cpp?h=2.1.1-stable</id>
<link rel='self' href='https://git.neuromancer.sk/godot.git/atom/modules/cscript/godot_c.cpp?h=2.1.1-stable'/>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/'/>
<updated>2016-06-26T13:54:45Z</updated>
<entry>
<title>-Fix crashes with thread_exit()</title>
<updated>2016-06-26T13:54:45Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2016-06-26T13:53:34Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=3813160ea015b6e7532455aefd183a274e56fcef'/>
<id>urn:sha1:3813160ea015b6e7532455aefd183a274e56fcef</id>
<content type='text'>
-Added draft of C script API (still disabled and unused)
</content>
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