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<title>godot.git/misc/travis, branch master</title>
<subtitle>Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org
</subtitle>
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<updated>2017-04-09T12:44:52Z</updated>
<entry>
<title>Style: Apply clang-format (3.9.1) to Obj-C++ files</title>
<updated>2017-04-09T12:44:52Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2017-04-09T12:18:49Z</published>
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<id>urn:sha1:3fd10ff6f095eb57cb7c293f44e15c34bd09088e</id>
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<entry>
<title>Travis: Run clang-format static check</title>
<updated>2017-03-19T14:26:29Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2017-03-19T11:54:11Z</published>
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Commits or PRs that do not respect the clang-format style that we
enforce will fail the test.

Adding ubuntu-toolchain-r-test as its libstdc++ is necessary to install
libllvm-3.9.
</content>
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