<feed xmlns='http://www.w3.org/2005/Atom'>
<title>godot.git/methods.py, branch 2.1.3-stable</title>
<subtitle>Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org</subtitle>
<id>https://git.neuromancer.sk/godot.git/atom/methods.py?h=2.1.3-stable</id>
<link rel='self' href='https://git.neuromancer.sk/godot.git/atom/methods.py?h=2.1.3-stable'/>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/'/>
<updated>2017-04-10T21:08:28Z</updated>
<entry>
<title>Move VERSION_MKSTRING logic to version.h</title>
<updated>2017-04-10T21:08:28Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2017-04-10T21:08:19Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=3b687c5474113b64f186388883ca85cdfe6523d4'/>
<id>urn:sha1:3b687c5474113b64f186388883ca85cdfe6523d4</id>
<content type='text'>
Fixes a bug where the VERSION_PATCH define is not yet in scope if
typedefs.h is included before version.h at compilation time.
</content>
</entry>
<entry>
<title>android: adding classpath and gradle plugins</title>
<updated>2017-03-18T23:44:13Z</updated>
<author>
<name>Ramesh Mani Maran</name>
</author>
<published>2017-03-06T10:04:21Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=f2f2369db80fe9042e9fd5591bebf4e039720aab'/>
<id>urn:sha1:f2f2369db80fe9042e9fd5591bebf4e039720aab</id>
<content type='text'>
(cherry picked from commit 27c7d253aa1f2125e37344d7829b5b87a4b9a901)
</content>
</entry>
<entry>
<title>style: Various other PEP8 fixes in Python files</title>
<updated>2016-11-02T21:30:34Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2016-11-02T21:30:34Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=eaf803f71e19b1e1bf8fb4c8c36cf77d1ac064b3'/>
<id>urn:sha1:eaf803f71e19b1e1bf8fb4c8c36cf77d1ac064b3</id>
<content type='text'>
Done with `autopep8 --select=E7`, fixes:

- E701 - Put colon-separated compound statement on separate lines.
- E702 - Put semicolon-separated compound statement on separate lines.
- E703 - Put semicolon-separated compound statement on separate lines.
- E711 - Fix comparison with None.
- E712 - Fix (trivial case of) comparison with boolean.
- E713 - Fix (trivial case of) non-membership check.
- E721 - Fix various deprecated code (via lib2to3).
</content>
</entry>
<entry>
<title>style: Fix PEP8 blank lines issues in Python files</title>
<updated>2016-11-02T21:29:36Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2016-11-02T21:29:36Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=a7389217f8170dde67fa6bb50c1046ae4a5a9e5a'/>
<id>urn:sha1:a7389217f8170dde67fa6bb50c1046ae4a5a9e5a</id>
<content type='text'>
Done with `autopep8 --select=E3,W3`, fixes:

- E301 - Add missing blank line.
- E302 - Add missing 2 blank lines.
- E303 - Remove extra blank lines.
- E304 - Remove blank line following function decorator.
- E309 - Add missing blank line.
- W391 - Remove trailing blank lines.
</content>
</entry>
<entry>
<title>style: Fix PEP8 whitespace issues in Python files</title>
<updated>2016-11-02T21:28:28Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2016-11-02T21:28:28Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=e259bf8bbb00c5555675892295ce50aa32695737'/>
<id>urn:sha1:e259bf8bbb00c5555675892295ce50aa32695737</id>
<content type='text'>
Done with `autopep8 --select=E2,W2`, fixes:

- E201 - Remove extraneous whitespace.
- E202 - Remove extraneous whitespace.
- E203 - Remove extraneous whitespace.
- E211 - Remove extraneous whitespace.
- E221 - Fix extraneous whitespace around keywords.
- E222 - Fix extraneous whitespace around keywords.
- E223 - Fix extraneous whitespace around keywords.
- E224 - Remove extraneous whitespace around operator.
- E225 - Fix missing whitespace around operator.
- E226 - Fix missing whitespace around operator.
- E227 - Fix missing whitespace around operator.
- E228 - Fix missing whitespace around operator.
- E231 - Add missing whitespace.
- E231 - Fix various deprecated code (via lib2to3).
- E241 - Fix extraneous whitespace around keywords.
- E242 - Remove extraneous whitespace around operator.
- E251 - Remove whitespace around parameter '=' sign.
- E261 - Fix spacing after comment hash.
- E262 - Fix spacing after comment hash.
- E265 - Format block comments.
- E271 - Fix extraneous whitespace around keywords.
- E272 - Fix extraneous whitespace around keywords.
- E273 - Fix extraneous whitespace around keywords.
- E274 - Fix extraneous whitespace around keywords.
- W291 - Remove trailing whitespace.
- W293 - Remove trailing whitespace.
</content>
</entry>
<entry>
<title>style: Start applying PEP8 to Python files, indentation issues</title>
<updated>2016-11-02T21:26:55Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2016-11-02T21:26:55Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=561c1f17a12a42b8263ce7dd40d90e1e9633c1de'/>
<id>urn:sha1:561c1f17a12a42b8263ce7dd40d90e1e9633c1de</id>
<content type='text'>
Done with `autopep8 --select=E1`, fixes:

- E101 - Reindent all lines.
- E112 - Fix under-indented comments.
- E113 - Fix over-indented comments.
- E115 - Fix under-indented comments.
- E116 - Fix over-indented comments.
- E121 - Fix a badly indented line.
- E122 - Fix a badly indented line.
- E123 - Fix a badly indented line.
- E124 - Fix a badly indented line.
- E125 - Fix indentation undistinguish from the next logical line.
- E126 - Fix a badly indented line.
- E127 - Fix a badly indented line.
- E128 - Fix a badly indented line.
- E129 - Fix a badly indented line.
</content>
</entry>
<entry>
<title>scons: Move lib splitting method to methods.py</title>
<updated>2016-10-30T23:07:29Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2016-10-30T16:04:07Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=62d1e39113efff596504b75ab669cf92e29ec0fb'/>
<id>urn:sha1:62d1e39113efff596504b75ab669cf92e29ec0fb</id>
<content type='text'>
Apparently it might still be necessary for some console ports.

(cherry picked from commit e34a5324c884960735b3f743956b3a052574d6ee)
</content>
</entry>
<entry>
<title>Adopt simpler strategy for big libs on Windows</title>
<updated>2016-10-30T23:05:42Z</updated>
<author>
<name>Pedro J. Estébanez</name>
</author>
<published>2016-10-29T01:34:53Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=b492dd78bd510fc7336434c194920682d6c8bf89'/>
<id>urn:sha1:b492dd78bd510fc7336434c194920682d6c8bf89</id>
<content type='text'>
(cherry picked from commit 51ad1c16683589aa1ebc73e29416e1b0fc50d30d)
</content>
</entry>
<entry>
<title>SCons: Use colored output if available, change "colored"-&gt;"verbose"</title>
<updated>2016-10-30T13:51:34Z</updated>
<author>
<name>Błażej Szczygieł</name>
</author>
<published>2016-10-17T19:04:13Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=85a71053454c85e12416f2ffc1bdfb86b3f3ffaf'/>
<id>urn:sha1:85a71053454c85e12416f2ffc1bdfb86b3f3ffaf</id>
<content type='text'>
(cherry picked from commit 2bf4553fe056c1fab5367dfae62426d3c7cf8168)
</content>
</entry>
<entry>
<title>Fix the Windows environment in SCons spawn function</title>
<updated>2016-09-18T21:15:56Z</updated>
<author>
<name>George Marques</name>
</author>
<published>2016-09-10T15:08:04Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=ee23649813f0d79b4984a8f1947a9ed021dae843'/>
<id>urn:sha1:ee23649813f0d79b4984a8f1947a9ed021dae843</id>
<content type='text'>
Properly fix #2974 as discussed there.

(cherry picked from commit aad87ab1b6ef536837b7ce7a612dfc0ad422114b)
</content>
</entry>
</feed>
