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<title>godot.git/main, branch feature/gridmap-used-cells</title>
<subtitle>Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org</subtitle>
<id>https://git.neuromancer.sk/godot.git/atom/main?h=feature%2Fgridmap-used-cells</id>
<link rel='self' href='https://git.neuromancer.sk/godot.git/atom/main?h=feature%2Fgridmap-used-cells'/>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/'/>
<updated>2017-09-28T21:40:01Z</updated>
<entry>
<title>Fixed typo: 'texure' to 'texture'</title>
<updated>2017-09-28T21:40:01Z</updated>
<author>
<name>Indah Sylvia</name>
</author>
<published>2017-09-28T21:40:01Z</published>
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<id>urn:sha1:392a94686c1b22c0720f708db1feb80f24d1e08e</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Fix typo in fixed-fps help line</title>
<updated>2017-09-24T18:24:41Z</updated>
<author>
<name>Hein-Pieter van Braam</name>
</author>
<published>2017-09-24T18:24:41Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=1f4685375f2d2e36a2e19e67ac9f614b8c99ea28'/>
<id>urn:sha1:1f4685375f2d2e36a2e19e67ac9f614b8c99ea28</id>
<content type='text'>
</content>
</entry>
<entry>
<title>main: Add --version switch and git hash to --help</title>
<updated>2017-09-24T09:56:07Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2017-09-24T09:32:05Z</published>
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<id>urn:sha1:4fa486430e8c3b85d29efdf8b641c22896ee6d13</id>
<content type='text'>
Also fix some help strings.
</content>
</entry>
<entry>
<title>Merge pull request #11299 from marcelofg55/fix_seticon_default</title>
<updated>2017-09-21T08:30:36Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2017-09-21T08:30:36Z</published>
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<id>urn:sha1:ffec7cf193b72dd54b05acfd09b1dee3defcce48</id>
<content type='text'>
Fix setting the default icon briefly with tools=no</content>
</entry>
<entry>
<title>Rename pos to position in user facing methods and variables</title>
<updated>2017-09-20T11:11:10Z</updated>
<author>
<name>letheed</name>
</author>
<published>2017-09-10T13:37:49Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=5ad9be4c24e9d7dc5672fdc42cea896622fe5685'/>
<id>urn:sha1:5ad9be4c24e9d7dc5672fdc42cea896622fe5685</id>
<content type='text'>
Rename user facing methods and variables as well as the corresponding
C++ methods according to the folloming changes:

* pos -&gt; position
* rot -&gt; rotation
* loc -&gt; location

C++ variables are left as is.
</content>
</entry>
<entry>
<title>Merge pull request #11405 from karroffel/new-hashmap</title>
<updated>2017-09-19T14:57:58Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2017-09-19T14:57:58Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=67aa409f596515894fa855492a31976a3044381c'/>
<id>urn:sha1:67aa409f596515894fa855492a31976a3044381c</id>
<content type='text'>
added OAHashMap type</content>
</entry>
<entry>
<title>added OAHashMap type</title>
<updated>2017-09-19T14:48:53Z</updated>
<author>
<name>Karroffel</name>
</author>
<published>2017-09-19T00:40:13Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=add040d381dfac5b381942267ef604775737f577'/>
<id>urn:sha1:add040d381dfac5b381942267ef604775737f577</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Prevent running the crash_handler when a debugger is present on windows</title>
<updated>2017-09-18T19:29:23Z</updated>
<author>
<name>Marcelo Fernandez</name>
</author>
<published>2017-09-18T19:29:23Z</published>
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<id>urn:sha1:ff1e0a3e2cb6619644215432604293eb7ba53699</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Fix setting the default icon briefly with tools=no</title>
<updated>2017-09-17T14:56:33Z</updated>
<author>
<name>Marcelo Fernandez</name>
</author>
<published>2017-09-15T16:41:11Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=092509cbaddb069998ff2dd266bb7933e9009d99'/>
<id>urn:sha1:092509cbaddb069998ff2dd266bb7933e9009d99</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Fixed to InputDefault, button mask was wrong. Fixes to editor camera interpolation.</title>
<updated>2017-09-16T15:12:41Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2017-09-16T15:12:11Z</published>
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<content type='text'>
</content>
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