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<title>godot.git/main, branch 2.1.1-stable</title>
<subtitle>Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org</subtitle>
<id>https://git.neuromancer.sk/godot.git/atom/main?h=2.1.1-stable</id>
<link rel='self' href='https://git.neuromancer.sk/godot.git/atom/main?h=2.1.1-stable'/>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/'/>
<updated>2016-11-15T07:28:58Z</updated>
<entry>
<title> Fix typos and missing newlines in --help</title>
<updated>2016-11-15T07:28:58Z</updated>
<author>
<name>Tim Roes</name>
</author>
<published>2016-11-03T15:27:40Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=d7ec7688051dd3995ce42dbc851b302eaf52ffb6'/>
<id>urn:sha1:d7ec7688051dd3995ce42dbc851b302eaf52ffb6</id>
<content type='text'>
(cherry picked from commit c34aa331ec2dc9d77ce5f7032af750a0693527a2)
</content>
</entry>
<entry>
<title>style: Fix PEP8 whitespace issues in Python files</title>
<updated>2016-11-02T21:28:28Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2016-11-02T21:28:28Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=e259bf8bbb00c5555675892295ce50aa32695737'/>
<id>urn:sha1:e259bf8bbb00c5555675892295ce50aa32695737</id>
<content type='text'>
Done with `autopep8 --select=E2,W2`, fixes:

- E201 - Remove extraneous whitespace.
- E202 - Remove extraneous whitespace.
- E203 - Remove extraneous whitespace.
- E211 - Remove extraneous whitespace.
- E221 - Fix extraneous whitespace around keywords.
- E222 - Fix extraneous whitespace around keywords.
- E223 - Fix extraneous whitespace around keywords.
- E224 - Remove extraneous whitespace around operator.
- E225 - Fix missing whitespace around operator.
- E226 - Fix missing whitespace around operator.
- E227 - Fix missing whitespace around operator.
- E228 - Fix missing whitespace around operator.
- E231 - Add missing whitespace.
- E231 - Fix various deprecated code (via lib2to3).
- E241 - Fix extraneous whitespace around keywords.
- E242 - Remove extraneous whitespace around operator.
- E251 - Remove whitespace around parameter '=' sign.
- E261 - Fix spacing after comment hash.
- E262 - Fix spacing after comment hash.
- E265 - Format block comments.
- E271 - Fix extraneous whitespace around keywords.
- E272 - Fix extraneous whitespace around keywords.
- E273 - Fix extraneous whitespace around keywords.
- E274 - Fix extraneous whitespace around keywords.
- W291 - Remove trailing whitespace.
- W293 - Remove trailing whitespace.
</content>
</entry>
<entry>
<title>SCsub: Add python shebang as a hint for syntax highlighting</title>
<updated>2016-10-30T13:51:34Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2016-10-17T06:50:25Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=5a49e45d213d57f82892c04b94497b37e9fa6229'/>
<id>urn:sha1:5a49e45d213d57f82892c04b94497b37e9fa6229</id>
<content type='text'>
Also switch existing shebangs to "better" /usr/bin/env python.

(cherry picked from commit fc8ccd5b8c8b779bffd0f4d7f22f2f964c939163)
</content>
</entry>
<entry>
<title>Allow whitespace in Gamepad mappings.</title>
<updated>2016-10-17T18:50:43Z</updated>
<author>
<name>Andreas Haas</name>
</author>
<published>2016-10-15T15:55:15Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=64b083b4968b644642d26c229d810dd18dae3214'/>
<id>urn:sha1:64b083b4968b644642d26c229d810dd18dae3214</id>
<content type='text'>
Previously, mappings that contained whitespace (most likely after a comma seperator) would not parse
correctly.
Consider the following mapping as an example:

"_test_guid_, test controller, a:b0, b:b1, leftx:a0 ,"

(cherry picked from commit fa502b7ccc1859b7d75dac841036eda6bff5210d)
</content>
</entry>
<entry>
<title>Improve debug focus behavior</title>
<updated>2016-10-09T15:29:59Z</updated>
<author>
<name>Pedro J. Estébanez</name>
</author>
<published>2016-09-14T02:02:18Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=12d4d6566892a377e5e6ddd171ecf69a2ccf129d'/>
<id>urn:sha1:12d4d6566892a377e5e6ddd171ecf69a2ccf129d</id>
<content type='text'>
Fix focusing debugged game on Windows
Add re-focusing editor on continue

(cherry picked from commit 66dac878ac9fc278044281b7f67fbed668e4523d)
</content>
</entry>
<entry>
<title>PCKPacker: moved from tools into core, fixes #4129</title>
<updated>2016-10-09T15:28:11Z</updated>
<author>
<name>J08nY</name>
</author>
<published>2016-10-01T20:04:10Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=f315d352ec36356aaf9700fe4bdf68f78541af14'/>
<id>urn:sha1:f315d352ec36356aaf9700fe4bdf68f78541af14</id>
<content type='text'>
(cherry picked from commit b1fba2e013e0dc53dec7406e5db4fbc65ad17a94)
</content>
</entry>
<entry>
<title>Add function to get readable names for joystick events</title>
<updated>2016-10-09T15:19:57Z</updated>
<author>
<name>Andreas Haas</name>
</author>
<published>2016-09-20T20:12:52Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=33223e7a8af35c0e5bfe5854f5a5cdbfb4825bbb'/>
<id>urn:sha1:33223e7a8af35c0e5bfe5854f5a5cdbfb4825bbb</id>
<content type='text'>
Closes #6476

(cherry picked from commit e0fcd9331a7ce0e3afd7240a65ecf3e8c59ef9a3)
</content>
</entry>
<entry>
<title>Fix input action pressed state not changing for quick joystick movements.</title>
<updated>2016-10-09T15:16:19Z</updated>
<author>
<name>Andreas Haas</name>
</author>
<published>2016-09-15T17:30:35Z</published>
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<id>urn:sha1:e788ffff65ca65b6fd8dd84b3822d74e330d68c7</id>
<content type='text'>
fixes #6488
Also removes a bunch of dead code related to checking if a joystick axis is pressed.

(cherry picked from commit 84783fe77b5dfa89a1bcf5a7e60a3b3ab7d876bd)
</content>
</entry>
<entry>
<title>x11: fix x360 wireless gamepad mapping.</title>
<updated>2016-09-18T21:13:06Z</updated>
<author>
<name>Andreas Haas</name>
</author>
<published>2016-09-08T11:54:41Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=323dec7dd5b31cc13155b04cbe813f2aba2ea811'/>
<id>urn:sha1:323dec7dd5b31cc13155b04cbe813f2aba2ea811</id>
<content type='text'>
Uses hat values instead of buttons for the dpad now.
Fixes #6419

(cherry picked from commit 20bad652efdb1a26ab3307aa733208b449e40c83)
</content>
</entry>
<entry>
<title>Update gamepad mappings from community db.</title>
<updated>2016-09-18T21:03:22Z</updated>
<author>
<name>Andreas Haas</name>
</author>
<published>2016-09-02T21:02:57Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=adcf45b6279b2942ce4aeee0cf7df299cb9055e0'/>
<id>urn:sha1:adcf45b6279b2942ce4aeee0cf7df299cb9055e0</id>
<content type='text'>
(cherry picked from commit 808bd539342a55ad1c59c621a05443957626bc9f)
</content>
</entry>
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