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<title>godot.git/main, branch 2.0-beta</title>
<subtitle>Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org</subtitle>
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<updated>2016-01-22T21:56:05Z</updated>
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<title>add mappings and increase max number of buttons</title>
<updated>2016-01-22T21:56:05Z</updated>
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<name>hondres</name>
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<published>2016-01-22T21:56:05Z</published>
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<entry>
<title>html5 gamepad support</title>
<updated>2016-01-21T01:30:24Z</updated>
<author>
<name>Hinsbart</name>
</author>
<published>2016-01-21T01:23:15Z</published>
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<entry>
<title>Add ability to set "keep screen on" for android</title>
<updated>2016-01-16T11:57:34Z</updated>
<author>
<name>volzhs</name>
</author>
<published>2015-11-27T14:40:04Z</published>
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<title>Fix wrong type check for autoload</title>
<updated>2016-01-13T19:42:39Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2016-01-13T19:42:39Z</published>
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Regression from c633a29. Fixes #3342
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<entry>
<title>improve reporting of error in wrong inheritance for autoload script</title>
<updated>2016-01-13T12:42:03Z</updated>
<author>
<name>Juan Linietsky</name>
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<published>2016-01-13T12:42:03Z</published>
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<entry>
<title>attempt another fix</title>
<updated>2016-01-13T12:10:20Z</updated>
<author>
<name>Juan Linietsky</name>
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<published>2016-01-13T12:10:20Z</published>
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<title>Reworked how autoloads are load to make sure identifiers always exist, please check if this resolves bug #3156</title>
<updated>2016-01-13T11:27:14Z</updated>
<author>
<name>Juan Linietsky</name>
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<published>2016-01-13T11:27:14Z</published>
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<entry>
<title>Merge pull request #3272 from Hinsbart/joy-binding</title>
<updated>2016-01-12T06:59:19Z</updated>
<author>
<name>punto-</name>
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<published>2016-01-12T06:59:19Z</published>
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Add some joystick functions to input. Enables manipulation of mapping…</content>
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<entry>
<title>Update copyright in remaining files + prints in the UI</title>
<updated>2016-01-11T20:34:22Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2016-01-11T20:34:22Z</published>
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<entry>
<title>Add some joystick functions to input. Enables manipulation of mappings at runtime</title>
<updated>2016-01-07T23:40:41Z</updated>
<author>
<name>hondres</name>
</author>
<published>2016-01-07T23:40:41Z</published>
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