<feed xmlns='http://www.w3.org/2005/Atom'>
<title>godot.git/main/tests, branch master</title>
<subtitle>Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org
</subtitle>
<id>https://git.neuromancer.sk/godot.git/atom?h=master</id>
<link rel='self' href='https://git.neuromancer.sk/godot.git/atom?h=master'/>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/'/>
<updated>2017-09-19T14:48:53Z</updated>
<entry>
<title>added OAHashMap type</title>
<updated>2017-09-19T14:48:53Z</updated>
<author>
<name>Karroffel</name>
</author>
<published>2017-09-19T00:40:13Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=add040d381dfac5b381942267ef604775737f577'/>
<id>urn:sha1:add040d381dfac5b381942267ef604775737f577</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Merge pull request #10318 from endragor/ordered-hash-map</title>
<updated>2017-09-01T11:09:30Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2017-09-01T11:09:30Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=1e0fc4dc4e3143d2905d754099dff5f911188e49'/>
<id>urn:sha1:1e0fc4dc4e3143d2905d754099dff5f911188e49</id>
<content type='text'>
Implement OrderedHashMap</content>
</entry>
<entry>
<title>removed DISCARD built in variable, replaced by actual discard GLSL instruction, fixes #9677</title>
<updated>2017-08-29T13:15:49Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2017-08-29T13:14:07Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=089cf8176e225f0eee111e835a53c0245674c229'/>
<id>urn:sha1:089cf8176e225f0eee111e835a53c0245674c229</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Dead code tells no tales</title>
<updated>2017-08-27T20:13:45Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2017-08-27T19:07:15Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=7ad14e7a3e6f87ddc450f7e34621eb5200808451'/>
<id>urn:sha1:7ad14e7a3e6f87ddc450f7e34621eb5200808451</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Use HTTPS URL for Godot's website in the headers</title>
<updated>2017-08-27T12:16:55Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2017-08-27T12:16:55Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=bd282ff43f23fe845f29a3e25c8efc01bd65ffb0'/>
<id>urn:sha1:bd282ff43f23fe845f29a3e25c8efc01bd65ffb0</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Removed unnecessary returns and break statements</title>
<updated>2017-08-22T17:01:57Z</updated>
<author>
<name>Wilson E. Alvarez</name>
</author>
<published>2017-08-22T17:01:57Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=baa94a375858e80bf9424fd895e3384edb4e114c'/>
<id>urn:sha1:baa94a375858e80bf9424fd895e3384edb4e114c</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Removed unnecessary assignments</title>
<updated>2017-08-21T19:15:55Z</updated>
<author>
<name>Wilson E. Alvarez</name>
</author>
<published>2017-08-21T19:15:36Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=738d2ab96997faa1e13b91e38cf8a0000d829f70'/>
<id>urn:sha1:738d2ab96997faa1e13b91e38cf8a0000d829f70</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Synchronize parameter names in definition and declaration</title>
<updated>2017-08-16T15:22:23Z</updated>
<author>
<name>TwistedTwigleg</name>
</author>
<published>2017-08-11T19:10:05Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=00f6c859282bb4dab3f6b4f6c20c44222221ebe9'/>
<id>urn:sha1:00f6c859282bb4dab3f6b4f6c20c44222221ebe9</id>
<content type='text'>
Fixes #10244.
</content>
</entry>
<entry>
<title>Replace GUI anchor type by a float between 0 and 1</title>
<updated>2017-08-13T19:20:13Z</updated>
<author>
<name>Gilles Roudiere</name>
</author>
<published>2017-07-06T07:16:27Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=0d35d4d53b12197bea3650293bbc342fc0b57139'/>
<id>urn:sha1:0d35d4d53b12197bea3650293bbc342fc0b57139</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Implement OrderedHashMap</title>
<updated>2017-08-13T10:38:00Z</updated>
<author>
<name>Ruslan Mustakov</name>
</author>
<published>2017-08-13T08:32:39Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=8d26748f809e715c42982ebece3fa19c667a9b90'/>
<id>urn:sha1:8d26748f809e715c42982ebece3fa19c667a9b90</id>
<content type='text'>
</content>
</entry>
</feed>
