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<title>godot.git/editor, branch master</title>
<subtitle>Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org
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<updated>2017-10-13T13:02:48Z</updated>
<entry>
<title>EditorHelp: use '&lt;' to show inheritance</title>
<updated>2017-10-13T13:02:48Z</updated>
<author>
<name>Poommetee Ketson</name>
</author>
<published>2017-10-09T16:59:53Z</published>
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<id>urn:sha1:98322a8876dc99b680da9491ad60ea6cb568fb3c</id>
<content type='text'>
...making it consistent with official docs
</content>
</entry>
<entry>
<title>Added and improved some icons, plus some other minor visual fixes.</title>
<updated>2017-10-12T19:43:11Z</updated>
<author>
<name>Daniel J. Ramirez</name>
</author>
<published>2017-10-12T18:59:25Z</published>
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</content>
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<entry>
<title>Merge pull request #12038 from Hinsbart/argument_names</title>
<updated>2017-10-11T21:01:17Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2017-10-11T21:01:17Z</published>
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<id>urn:sha1:064f2f4763a9d1619573730c940afab204192519</id>
<content type='text'>
Fix argument names in method bindings.

[ci skip]</content>
</entry>
<entry>
<title>Merge pull request #12017 from jagt/fix_clear_recent_scripts_crash</title>
<updated>2017-10-11T20:42:16Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2017-10-11T20:42:16Z</published>
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<id>urn:sha1:0e8f0da2fd00379cda1ad8a15d243b560b7c348d</id>
<content type='text'>
fix script editor clear recent scripts crash</content>
</entry>
<entry>
<title>Merge pull request #11998 from DmitryKrutskikh/filter-input-events-in-project-manager-3-0</title>
<updated>2017-10-11T20:31:46Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2017-10-11T20:31:46Z</published>
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<id>urn:sha1:8ed5e64656cc53c5388ff07d4c3bf082ccfaef53</id>
<content type='text'>
Skip unhandled input events on asset library tab. (3.0)

[ci skip]</content>
</entry>
<entry>
<title>Merge pull request #11875 from endragor/fix-export-loop</title>
<updated>2017-10-11T20:21:52Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2017-10-11T20:21:52Z</published>
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<id>urn:sha1:490722c34fb520b16d3f43a8cc352d124babfc75</id>
<content type='text'>
Fix command-line export looping infinitely</content>
</entry>
<entry>
<title>Fix argument names in method bindings.</title>
<updated>2017-10-11T18:00:25Z</updated>
<author>
<name>Andreas Haas</name>
</author>
<published>2017-10-11T18:00:01Z</published>
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<content type='text'>
Adds a couple of missing argument names.
</content>
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<entry>
<title>fix script editor clear recent scripts crash</title>
<updated>2017-10-11T08:24:57Z</updated>
<author>
<name>jagt</name>
</author>
<published>2017-10-11T08:24:57Z</published>
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<id>urn:sha1:21c2bf84e6e03bade272098d563cfd915aba0cf8</id>
<content type='text'>
</content>
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<entry>
<title>Skip unhandled input events on asset library tab.</title>
<updated>2017-10-10T15:23:11Z</updated>
<author>
<name>DmitryKrutskikh</name>
</author>
<published>2017-10-10T15:23:11Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=3df42cdefb2bd1abfc6c94ab8a613e98f1d1b2b3'/>
<id>urn:sha1:3df42cdefb2bd1abfc6c94ab8a613e98f1d1b2b3</id>
<content type='text'>
</content>
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<entry>
<title>Merge pull request #11019 from poke1024/refactor-polygon-v2</title>
<updated>2017-10-09T17:47:54Z</updated>
<author>
<name>Gilles Roudiere</name>
</author>
<published>2017-10-09T17:47:54Z</published>
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<id>urn:sha1:ae94758374b929c5514850706a165529f853f765</id>
<content type='text'>
Refactoring of polygon editors to a common code base (v2)</content>
</entry>
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