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<title>godot.git/editor, branch 3.0.4-stable</title>
<subtitle>Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org</subtitle>
<id>https://git.neuromancer.sk/godot.git/atom/editor?h=3.0.4-stable</id>
<link rel='self' href='https://git.neuromancer.sk/godot.git/atom/editor?h=3.0.4-stable'/>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/'/>
<updated>2018-06-22T12:42:14Z</updated>
<entry>
<title>add NoCache wrapper to Command</title>
<updated>2018-06-22T12:42:14Z</updated>
<author>
<name>Rhody Lugo</name>
</author>
<published>2018-06-21T04:33:25Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=2f3e4c1a7a2545d0c64923b6db96ee7966660e93'/>
<id>urn:sha1:2f3e4c1a7a2545d0c64923b6db96ee7966660e93</id>
<content type='text'>
(cherry picked from commit 920224a535f7858dd4bf39f04e3c90c8276503c3)
</content>
</entry>
<entry>
<title>i18n: Sync translations with Weblate</title>
<updated>2018-06-22T08:57:15Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2018-06-22T08:41:30Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=d04cc2855a23fbfaeb3981736929a7d7aa46ca41'/>
<id>urn:sha1:d04cc2855a23fbfaeb3981736929a7d7aa46ca41</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Disable threading in Asset Library</title>
<updated>2018-06-22T07:30:17Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2018-06-22T07:30:17Z</published>
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<id>urn:sha1:909eaede4c4bb33e2d2e1790709494df02f23a45</id>
<content type='text'>
Threaded HTTPRequest appears to be crashy on 3.0.x.
Fixes #19336.
</content>
</entry>
<entry>
<title>i18n: Sync translations with Weblate</title>
<updated>2018-06-05T20:10:51Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2018-06-05T20:10:51Z</published>
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<content type='text'>
</content>
</entry>
<entry>
<title>i18n: Sync translation templates with current source</title>
<updated>2018-06-05T20:04:33Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2018-06-05T19:58:01Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=74808e71d213888d40671246ace3c701dd674a2b'/>
<id>urn:sha1:74808e71d213888d40671246ace3c701dd674a2b</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Change ".." punctuation for "..." in editor strings (#16507)</title>
<updated>2018-06-05T19:42:33Z</updated>
<author>
<name>Hugo Locurcio</name>
</author>
<published>2018-04-22T17:36:01Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=403f7dc35f9a356466ee12b83880e2da73b9598d'/>
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<content type='text'>
(cherry picked from commit 1c419531a009f48aa074f9b5f93b98d387c33723)
</content>
</entry>
<entry>
<title>Make filename clipped on Import dock</title>
<updated>2018-06-01T16:00:17Z</updated>
<author>
<name>volzhs</name>
</author>
<published>2018-05-22T07:56:16Z</published>
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<content type='text'>
(cherry picked from commit 12fb5f58d9e0913c12358ccfb410f3e4b0128198)
</content>
</entry>
<entry>
<title>Fix icon if remote icon load fails</title>
<updated>2018-05-13T20:58:13Z</updated>
<author>
<name>Karolis K</name>
</author>
<published>2018-05-09T12:08:20Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=c461b15720359129a47de4ca370785e100043214'/>
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<content type='text'>
(cherry picked from commit c3e921fba3be76c27c33c495e2df4b64fdeb8638)
</content>
</entry>
<entry>
<title>hide tab changed debug print</title>
<updated>2018-05-13T20:40:28Z</updated>
<author>
<name>Alexander Holland</name>
</author>
<published>2018-04-30T16:41:06Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=fd95935fef094eb6dfb52415cc8e9d2f1dfff9ce'/>
<id>urn:sha1:fd95935fef094eb6dfb52415cc8e9d2f1dfff9ce</id>
<content type='text'>
(cherry picked from commit 31f28885f93aeff6db45fcf6dab147cddaab509f)
</content>
</entry>
<entry>
<title>Fix:code editor text size should change at least one each time, don't mind how you setting your display scale</title>
<updated>2018-05-13T20:39:13Z</updated>
<author>
<name>RaphaelHunter</name>
</author>
<published>2018-05-05T07:40:35Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=4fbb460a02c5e51a6e0ff9430ab042087048f9bd'/>
<id>urn:sha1:4fbb460a02c5e51a6e0ff9430ab042087048f9bd</id>
<content type='text'>
(cherry picked from commit eeb05344267580a25bc59d3c363537ade363f82e)
</content>
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