<feed xmlns='http://www.w3.org/2005/Atom'>
<title>godot.git/editor, branch 2.1.3-stable</title>
<subtitle>Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org</subtitle>
<id>https://git.neuromancer.sk/godot.git/atom/editor?h=2.1.3-stable</id>
<link rel='self' href='https://git.neuromancer.sk/godot.git/atom/editor?h=2.1.3-stable'/>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/'/>
<updated>2017-04-10T17:40:08Z</updated>
<entry>
<title>Mark Godot 3.0 exporter as work in progress</title>
<updated>2017-04-10T17:40:08Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2017-04-10T17:40:08Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=c449df86f7007176cc55faab611297e67b054328'/>
<id>urn:sha1:c449df86f7007176cc55faab611297e67b054328</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Godot3 exporter: Convert engine.cfg properly</title>
<updated>2017-04-09T00:11:36Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2017-04-09T00:11:36Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=a7a5ac596efbe0ad12a5d703ca322c1a4cc60a7e'/>
<id>urn:sha1:a7a5ac596efbe0ad12a5d703ca322c1a4cc60a7e</id>
<content type='text'>
Use a map to keep track of renamings as done for other properties.
The saving is a bit hackish, there might be simpler solutions.
</content>
</entry>
<entry>
<title>Style: Fix some badly formatted files</title>
<updated>2017-04-07T23:42:41Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2017-04-07T23:42:41Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=2491754de799ecb886c49e757332c1f0fc6f9478'/>
<id>urn:sha1:2491754de799ecb886c49e757332c1f0fc6f9478</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Add "Godot Engine contributors" copyright line</title>
<updated>2017-04-07T22:45:24Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2017-04-07T22:45:00Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=e9b045d9e572ff7a211b604d6400f35003bae327'/>
<id>urn:sha1:e9b045d9e572ff7a211b604d6400f35003bae327</id>
<content type='text'>
</content>
</entry>
<entry>
<title>i18n: Sync translations with Weblate</title>
<updated>2017-04-07T19:26:46Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2017-04-07T19:26:46Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=64d8eeb4a17a9e97d1e459d4579c0d089b730e08'/>
<id>urn:sha1:64d8eeb4a17a9e97d1e459d4579c0d089b730e08</id>
<content type='text'>
</content>
</entry>
<entry>
<title>i18n: Add WIP Czech, Danish, Greek, Dutch and Thai translations</title>
<updated>2017-04-07T19:25:56Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2017-04-07T19:25:25Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=6d722f2622491243028faf18b54e7b4082319c66'/>
<id>urn:sha1:6d722f2622491243028faf18b54e7b4082319c66</id>
<content type='text'>
</content>
</entry>
<entry>
<title>i18n: Update template with current source</title>
<updated>2017-04-07T19:22:11Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2017-04-07T19:22:11Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=593149b1a09c54c2fc3a08dbee7da82f57186e41'/>
<id>urn:sha1:593149b1a09c54c2fc3a08dbee7da82f57186e41</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Merge pull request #8202 from williamd1k0/add-script-button</title>
<updated>2017-04-07T06:54:39Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2017-04-07T06:54:39Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=2ee9e033ecdb39d25a958141179c5caea9690a76'/>
<id>urn:sha1:2ee9e033ecdb39d25a958141179c5caea9690a76</id>
<content type='text'>
Add Attach and Clear Script buttons (2.1)</content>
</entry>
<entry>
<title>Add priority to samples in a library</title>
<updated>2017-04-06T21:59:49Z</updated>
<author>
<name>Pedro J. Estébanez</name>
</author>
<published>2017-04-06T17:00:19Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=9f8f8efa6726a65dfafec37aa072d3598675ffc9'/>
<id>urn:sha1:9f8f8efa6726a65dfafec37aa072d3598675ffc9</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Make buttons closer in Scene tree</title>
<updated>2017-04-05T06:19:57Z</updated>
<author>
<name>volzhs</name>
</author>
<published>2017-04-03T06:50:16Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=a67400aee701bd817727d3fa75566a49a04f8b1e'/>
<id>urn:sha1:a67400aee701bd817727d3fa75566a49a04f8b1e</id>
<content type='text'>
(cherry picked from commit a911b1f126b60d8d119e15eade30fd40692f8ddf)
</content>
</entry>
</feed>
