<feed xmlns='http://www.w3.org/2005/Atom'>
<title>godot.git/editor/scene_tree_dock.cpp, branch feature/gridmap-used-cells</title>
<subtitle>Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org</subtitle>
<id>https://git.neuromancer.sk/godot.git/atom/editor/scene_tree_dock.cpp?h=feature%2Fgridmap-used-cells</id>
<link rel='self' href='https://git.neuromancer.sk/godot.git/atom/editor/scene_tree_dock.cpp?h=feature%2Fgridmap-used-cells'/>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/'/>
<updated>2017-09-18T19:48:15Z</updated>
<entry>
<title>Fixed a lot of HiDPI metrics.</title>
<updated>2017-09-18T19:48:15Z</updated>
<author>
<name>Daniel J. Ramirez</name>
</author>
<published>2017-09-18T19:39:37Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=957e85dcacf4e1f2e62a9376671388fd3e8b7a43'/>
<id>urn:sha1:957e85dcacf4e1f2e62a9376671388fd3e8b7a43</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Merge pull request #11007 from saltares/issue-9988</title>
<updated>2017-09-12T10:04:03Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2017-09-12T10:04:03Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=0f006994d8be89e3c06bbec50eeab6746b17865c'/>
<id>urn:sha1:0f006994d8be89e3c06bbec50eeab6746b17865c</id>
<content type='text'>
Renames _add_child_below_node() to add_child_below_node(). Fixes #9988.</content>
</entry>
<entry>
<title>Merge pull request #11026 from hpvb/fix-assign-in-if</title>
<updated>2017-09-12T09:57:49Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2017-09-12T09:57:49Z</published>
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<id>urn:sha1:cf941fdc357791a93bd9ab9eaf16898e0c218ff3</id>
<content type='text'>
Remove assignment and declarations in if statements</content>
</entry>
<entry>
<title>Fix duplication of nodes resulting in shared metadata</title>
<updated>2017-09-11T09:34:36Z</updated>
<author>
<name>Bojidar Marinov</name>
</author>
<published>2017-09-11T09:34:36Z</published>
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<id>urn:sha1:ebee9898ca71a7388412225fccaf460c258c6940</id>
<content type='text'>
Fixes #9547
</content>
</entry>
<entry>
<title>Remove assignment and declarations in if statements</title>
<updated>2017-09-08T12:59:15Z</updated>
<author>
<name>Hein-Pieter van Braam</name>
</author>
<published>2017-09-06T21:50:18Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=8230bf0a2f39f0849b670d26067207c45edcca1a'/>
<id>urn:sha1:8230bf0a2f39f0849b670d26067207c45edcca1a</id>
<content type='text'>
After discussing with @reduz and @akien-mga it was decided that we do
not allow assignments or declarations in if statements. This PR removes
the instances of this I could find by automated means.
</content>
</entry>
<entry>
<title>Renames _add_child_below_node() to add_child_below_node(). Closes #9988.</title>
<updated>2017-09-05T21:43:28Z</updated>
<author>
<name>David Saltares</name>
</author>
<published>2017-09-05T21:39:32Z</published>
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<id>urn:sha1:0549484c7708febba7055ccf28a2aeed051c1dc4</id>
<content type='text'>
</content>
</entry>
<entry>
<title>added icon updating to most ui elements</title>
<updated>2017-08-30T19:47:09Z</updated>
<author>
<name>toger5</name>
</author>
<published>2017-08-29T23:03:13Z</published>
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<id>urn:sha1:7793bfc544deb6517ca68c3e295eaba27bf74910</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Improved and added some icons</title>
<updated>2017-08-29T22:02:55Z</updated>
<author>
<name>Daniel J. Ramirez</name>
</author>
<published>2017-08-29T22:02:55Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=e3e5dfdaf47fd4171945667b6c5cda5261ec4c46'/>
<id>urn:sha1:e3e5dfdaf47fd4171945667b6c5cda5261ec4c46</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Use HTTPS URL for Godot's website in the headers</title>
<updated>2017-08-27T12:16:55Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2017-08-27T12:16:55Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=bd282ff43f23fe845f29a3e25c8efc01bd65ffb0'/>
<id>urn:sha1:bd282ff43f23fe845f29a3e25c8efc01bd65ffb0</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Cleanup tons of obsolete commented out code</title>
<updated>2017-08-26T15:47:57Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2017-08-26T15:46:49Z</published>
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<id>urn:sha1:565600e8445a3073e4188a1a2bde1f47dd299c5a</id>
<content type='text'>
Mostly in EditorNode, dropping some obsolete editor plugins and also a
cleanup of ProjectSettings/EditorSettings.
</content>
</entry>
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