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<title>godot.git/editor/scene_tree_dock.cpp, branch 3.0-stable</title>
<subtitle>Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org</subtitle>
<id>https://git.neuromancer.sk/godot.git/atom/editor/scene_tree_dock.cpp?h=3.0-stable</id>
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<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/'/>
<updated>2018-01-13T08:05:50Z</updated>
<entry>
<title>Fix clicking on sub-resources in a node's right-click menu</title>
<updated>2018-01-13T08:05:50Z</updated>
<author>
<name>binbitten</name>
</author>
<published>2018-01-13T08:05:50Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=1e9fbcf36c8cec6549e6f2e650cc39f80dc5f808'/>
<id>urn:sha1:1e9fbcf36c8cec6549e6f2e650cc39f80dc5f808</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Fixes add script button update</title>
<updated>2018-01-11T21:22:32Z</updated>
<author>
<name>Gilles Roudiere</name>
</author>
<published>2018-01-11T20:58:17Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=ff8fe3d875b607e22283b39b808a87d73416bfb4'/>
<id>urn:sha1:ff8fe3d875b607e22283b39b808a87d73416bfb4</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Fix crash on save-branch-as-scene</title>
<updated>2018-01-10T20:16:25Z</updated>
<author>
<name>Pedro J. Estébanez</name>
</author>
<published>2018-01-10T20:16:25Z</published>
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<id>urn:sha1:1bdde70dd083f7a967681f34edca34f2dc3668d8</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Fixes #15416 - "The deleted nodes are hanging in the inspector."</title>
<updated>2018-01-08T08:12:41Z</updated>
<author>
<name>Blazej Floch</name>
</author>
<published>2018-01-08T05:50:51Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=9d3eb3d2b04647d8132807d6d5c733e3b79b7c9c'/>
<id>urn:sha1:9d3eb3d2b04647d8132807d6d5c733e3b79b7c9c</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Add missing copyright headers and fix formatting</title>
<updated>2018-01-05T00:22:23Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2018-01-04T23:50:27Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=e4213e66b2dd8f5a87d8cf5015ac83ba3143279d'/>
<id>urn:sha1:e4213e66b2dd8f5a87d8cf5015ac83ba3143279d</id>
<content type='text'>
Using `misc/scripts/fix_headers.py` on all Godot files.
Some missing header guards were added, and the header inclusion order
was fixed in the Bullet module.
</content>
</entry>
<entry>
<title>Made the Create Dialog be clearer when it's changing a type of something.</title>
<updated>2018-01-03T15:33:25Z</updated>
<author>
<name>Michael Alexsander Silva Dias</name>
</author>
<published>2017-12-29T00:43:53Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=a6a2ea7a5e42df6ef78216d2cdf13f0d85b9b664'/>
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<content type='text'>
</content>
</entry>
<entry>
<title>Update copyright statements to 2018</title>
<updated>2018-01-01T13:40:47Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2018-01-01T13:40:08Z</published>
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<id>urn:sha1:b50a9114b105dafafdda8248a38653bca314a6f3</id>
<content type='text'>
Happy new year to the wonderful Godot community!
</content>
</entry>
<entry>
<title>Merge pull request #14991 from djrm/pr_fixes</title>
<updated>2017-12-27T03:29:25Z</updated>
<author>
<name>Noshyaar</name>
</author>
<published>2017-12-27T03:29:25Z</published>
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<id>urn:sha1:e6b6683694f6fbda35cad90feff712f9ad846767</id>
<content type='text'>
Show Options Dialog for NodePath and File in clicked button position.</content>
</entry>
<entry>
<title>Show Options Dialog for NodePath and File in clicked button position.</title>
<updated>2017-12-23T21:15:48Z</updated>
<author>
<name>Daniel J. Ramirez</name>
</author>
<published>2017-12-23T20:54:45Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=07fd5456c8bffbdfec01c26c698dbf207d6ba0a7'/>
<id>urn:sha1:07fd5456c8bffbdfec01c26c698dbf207d6ba0a7</id>
<content type='text'>
Auto select newly created nodes.
</content>
</entry>
<entry>
<title>Limit code editor minimum width, clear Scene node subresource menu before refilling it</title>
<updated>2017-12-19T17:29:01Z</updated>
<author>
<name>Ray Koopa</name>
</author>
<published>2017-12-19T15:07:50Z</published>
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<id>urn:sha1:69ef89a8bd3806bb9aace761f65e162ac54b1c0d</id>
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</content>
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