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<title>godot.git/editor/project_settings_editor.h, branch feature/gridmap-used-cells</title>
<subtitle>Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org</subtitle>
<id>https://git.neuromancer.sk/godot.git/atom/editor/project_settings_editor.h?h=feature%2Fgridmap-used-cells</id>
<link rel='self' href='https://git.neuromancer.sk/godot.git/atom/editor/project_settings_editor.h?h=feature%2Fgridmap-used-cells'/>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/'/>
<updated>2017-09-04T21:30:45Z</updated>
<entry>
<title>Merge pull request #10874 from Noshyaar/pr-action</title>
<updated>2017-09-04T21:30:45Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2017-09-04T21:30:45Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=4405de570db9b16396b61deb85bdf2d3a97dd719'/>
<id>urn:sha1:4405de570db9b16396b61deb85bdf2d3a97dd719</id>
<content type='text'>
ProjectSettings: enhance add action error, fix confirm dialog</content>
</entry>
<entry>
<title>ProjectSettings: enhance add action error, fix confirm dialog</title>
<updated>2017-09-04T07:00:53Z</updated>
<author>
<name>Poommetee Ketson</name>
</author>
<published>2017-09-01T21:08:50Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=3d13b9ff5fb585e102e571b246b495f145b931df'/>
<id>urn:sha1:3d13b9ff5fb585e102e571b246b495f145b931df</id>
<content type='text'>
- Disable add action button if name is invalid
- Fix dialog being ConfirmationDialog instead of AcceptDialog
</content>
</entry>
<entry>
<title>Added transmission shader parameter.</title>
<updated>2017-09-03T13:30:37Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2017-09-03T13:29:56Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=281fb4e4fb2af81536b75328861aa93899cc9f45'/>
<id>urn:sha1:281fb4e4fb2af81536b75328861aa93899cc9f45</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Fix files header</title>
<updated>2017-09-01T14:07:55Z</updated>
<author>
<name>Poommetee Ketson</name>
</author>
<published>2017-09-01T14:07:55Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=ed606ded52132f7afed03d99fabed7b111ce9a51'/>
<id>urn:sha1:ed606ded52132f7afed03d99fabed7b111ce9a51</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Fix inability to change project settings</title>
<updated>2017-08-28T16:15:46Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2017-08-28T16:15:41Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=d664469ec72337c2ec31c2e0d5a3d82c30305b7c'/>
<id>urn:sha1:d664469ec72337c2ec31c2e0d5a3d82c30305b7c</id>
<content type='text'>
Regression from 565600e8445a3073e4188a1a2bde1f47dd299c5a, fixes #10712.
</content>
</entry>
<entry>
<title>Use HTTPS URL for Godot's website in the headers</title>
<updated>2017-08-27T12:16:55Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2017-08-27T12:16:55Z</published>
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<id>urn:sha1:bd282ff43f23fe845f29a3e25c8efc01bd65ffb0</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Cleanup tons of obsolete commented out code</title>
<updated>2017-08-26T15:47:57Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2017-08-26T15:46:49Z</published>
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<id>urn:sha1:565600e8445a3073e4188a1a2bde1f47dd299c5a</id>
<content type='text'>
Mostly in EditorNode, dropping some obsolete editor plugins and also a
cleanup of ProjectSettings/EditorSettings.
</content>
</entry>
<entry>
<title>-Renamed GlobalConfig to ProjectSettings, makes more sense.</title>
<updated>2017-07-19T20:06:03Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2017-07-19T20:00:46Z</published>
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<id>urn:sha1:25678b1876816b9ccb14b2c92aef62f3b009f88f</id>
<content type='text'>
-Added system for feature overrides, it's pretty cool :)
</content>
</entry>
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