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<title>godot.git/editor/project_export.h, branch 3.0-stable</title>
<subtitle>Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org</subtitle>
<id>https://git.neuromancer.sk/godot.git/atom/editor/project_export.h?h=3.0-stable</id>
<link rel='self' href='https://git.neuromancer.sk/godot.git/atom/editor/project_export.h?h=3.0-stable'/>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/'/>
<updated>2018-01-05T00:22:23Z</updated>
<entry>
<title>Add missing copyright headers and fix formatting</title>
<updated>2018-01-05T00:22:23Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2018-01-04T23:50:27Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=e4213e66b2dd8f5a87d8cf5015ac83ba3143279d'/>
<id>urn:sha1:e4213e66b2dd8f5a87d8cf5015ac83ba3143279d</id>
<content type='text'>
Using `misc/scripts/fix_headers.py` on all Godot files.
Some missing header guards were added, and the header inclusion order
was fixed in the Bullet module.
</content>
</entry>
<entry>
<title>Update copyright statements to 2018</title>
<updated>2018-01-01T13:40:47Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2018-01-01T13:40:08Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=b50a9114b105dafafdda8248a38653bca314a6f3'/>
<id>urn:sha1:b50a9114b105dafafdda8248a38653bca314a6f3</id>
<content type='text'>
Happy new year to the wonderful Godot community!
</content>
</entry>
<entry>
<title>Fix file extensions persisting in file dialog after export</title>
<updated>2017-11-20T22:20:56Z</updated>
<author>
<name>Robbie Cooper</name>
</author>
<published>2017-10-28T08:57:29Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=24fe3bd605957ce803c0641a469dc3242c242238'/>
<id>urn:sha1:24fe3bd605957ce803c0641a469dc3242c242238</id>
<content type='text'>
This caused issues if one decided to export many formats in a row.
The new file extension would be appended to the previous one.

Now, the filename is retained without its extension for successive exports.

Fixes #7291
</content>
</entry>
<entry>
<title>Added error dialog when failing to export project</title>
<updated>2017-10-12T22:40:19Z</updated>
<author>
<name>Jakob Sinclair</name>
</author>
<published>2017-10-12T22:38:42Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=a5cabaeb8ddd05ce691dbdd0c676df6fc3cb0938'/>
<id>urn:sha1:a5cabaeb8ddd05ce691dbdd0c676df6fc3cb0938</id>
<content type='text'>
Fixes #11836

Signed-off-by: Jakob Sinclair &lt;sinclair.jakob@mailbox.org&gt;
</content>
</entry>
<entry>
<title>Use HTTPS URL for Godot's website in the headers</title>
<updated>2017-08-27T12:16:55Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2017-08-27T12:16:55Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=bd282ff43f23fe845f29a3e25c8efc01bd65ffb0'/>
<id>urn:sha1:bd282ff43f23fe845f29a3e25c8efc01bd65ffb0</id>
<content type='text'>
</content>
</entry>
<entry>
<title>-Renamed GlobalConfig to ProjectSettings, makes more sense.</title>
<updated>2017-07-19T20:06:03Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2017-07-19T20:00:46Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=25678b1876816b9ccb14b2c92aef62f3b009f88f'/>
<id>urn:sha1:25678b1876816b9ccb14b2c92aef62f3b009f88f</id>
<content type='text'>
-Added system for feature overrides, it's pretty cool :)
</content>
</entry>
<entry>
<title>Add "Godot Engine contributors" copyright line</title>
<updated>2017-04-07T22:11:42Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2017-04-07T22:11:42Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=df61dc4b2bd54a5a40c515493c76f5a458e5b541'/>
<id>urn:sha1:df61dc4b2bd54a5a40c515493c76f5a458e5b541</id>
<content type='text'>
</content>
</entry>
<entry>
<title>WebGL 2 export per WebAssembly or asm.js</title>
<updated>2017-03-29T11:27:43Z</updated>
<author>
<name>eska</name>
</author>
<published>2017-03-28T01:21:21Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=7df7e9cc8bbe25148698f4350123a42e17033881'/>
<id>urn:sha1:7df7e9cc8bbe25148698f4350123a42e17033881</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Export working (for linux at least)</title>
<updated>2017-03-21T22:34:26Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2017-03-21T22:34:26Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=c37fad650f92845a6f59740fea2fea1b46f56db1'/>
<id>urn:sha1:c37fad650f92845a6f59740fea2fea1b46f56db1</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Export template management dialog.</title>
<updated>2017-03-21T11:42:06Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2017-03-21T02:31:41Z</published>
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<id>urn:sha1:b5a06cecffeda556438b33807d766f4823623fee</id>
<content type='text'>
Missing download (need to discuss this!)
</content>
</entry>
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