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<title>godot.git/editor/plugins, branch mirror</title>
<subtitle>Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org
</subtitle>
<id>https://git.neuromancer.sk/godot.git/atom?h=mirror</id>
<link rel='self' href='https://git.neuromancer.sk/godot.git/atom?h=mirror'/>
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<updated>2018-06-26T22:06:16Z</updated>
<entry>
<title>-Add root motion support in AnimationTree.</title>
<updated>2018-06-26T22:06:16Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2018-06-26T22:05:11Z</published>
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<id>urn:sha1:c633b770cb648613ca88fc9e007718acfc219317</id>
<content type='text'>
-Add RootMotionView, to debug root motion in 3D (disabled in runtime)
</content>
</entry>
<entry>
<title>Merge pull request #19164 from marcelofg55/tilemap_undo2</title>
<updated>2018-06-26T18:57:39Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2018-06-26T18:57:39Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=f036353b93269e1162437f188f6792f3953ac155'/>
<id>urn:sha1:f036353b93269e1162437f188f6792f3953ac155</id>
<content type='text'>
Improve TileMap undo operations, second try</content>
</entry>
<entry>
<title>renamed AnimationGraphPlayer to AnimationTree</title>
<updated>2018-06-25T21:40:24Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2018-06-25T21:40:24Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=8c7da84e1eae25302a0c88594cce88b84f2dc21e'/>
<id>urn:sha1:8c7da84e1eae25302a0c88594cce88b84f2dc21e</id>
<content type='text'>
</content>
</entry>
<entry>
<title>added BlendSpace1D editor plugin</title>
<updated>2018-06-25T19:46:12Z</updated>
<author>
<name>Thomas Herzog</name>
</author>
<published>2018-06-22T19:52:13Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=0f7c35f95561c41648415c370005093827e5e445'/>
<id>urn:sha1:0f7c35f95561c41648415c370005093827e5e445</id>
<content type='text'>
This commit also fixes a crash in the BlendSpace2D as well as correct
the drawing of the x-zero indicator in the BlendSpace2D editor plugin.
</content>
</entry>
<entry>
<title>added AnimationBlendSpace1D</title>
<updated>2018-06-25T19:36:53Z</updated>
<author>
<name>Thomas Herzog</name>
</author>
<published>2018-06-22T15:13:43Z</published>
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<id>urn:sha1:84252f2ec48380840284b097f6bbfedf86040e44</id>
<content type='text'>
</content>
</entry>
<entry>
<title>rename BlendSpace to BlendSpace2D</title>
<updated>2018-06-25T19:36:10Z</updated>
<author>
<name>Thomas Herzog</name>
</author>
<published>2018-06-22T13:17:54Z</published>
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<id>urn:sha1:1ff7aa4c9b046a39fd454a50062476455974e7a8</id>
<content type='text'>
</content>
</entry>
<entry>
<title>State machine animation node</title>
<updated>2018-06-25T19:22:41Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2018-06-25T19:21:57Z</published>
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<id>urn:sha1:4f5a7ebaecfcf00cf1e5c4af4b20034f0dcecd29</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Merge pull request #19698 from Chaosus/theme_submenu</title>
<updated>2018-06-25T14:24:39Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2018-06-25T14:24:39Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=4e867a1d7a3864ee8c9c8611b6cc406fa3f0900b'/>
<id>urn:sha1:4e867a1d7a3864ee8c9c8611b6cc406fa3f0900b</id>
<content type='text'>
Move Theme options to submenu</content>
</entry>
<entry>
<title>Added auto triangle generation in blend space, using Delaunay.</title>
<updated>2018-06-22T01:48:47Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2018-06-22T01:48:47Z</published>
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<id>urn:sha1:2365fe472b0999100e76078d7b9f5e8f7fe2f9d5</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Remove error messages</title>
<updated>2018-06-21T21:46:17Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2018-06-21T21:46:17Z</published>
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<content type='text'>
</content>
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