<feed xmlns='http://www.w3.org/2005/Atom'>
<title>godot.git/editor/plugins/tile_set_editor_plugin.h, branch 3.0.1-stable</title>
<subtitle>Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org</subtitle>
<id>https://git.neuromancer.sk/godot.git/atom/editor/plugins/tile_set_editor_plugin.h?h=3.0.1-stable</id>
<link rel='self' href='https://git.neuromancer.sk/godot.git/atom/editor/plugins/tile_set_editor_plugin.h?h=3.0.1-stable'/>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/'/>
<updated>2018-01-22T04:46:05Z</updated>
<entry>
<title>Fix ObjectDB Instances still exist</title>
<updated>2018-01-22T04:46:05Z</updated>
<author>
<name>Poommetee Ketson</name>
</author>
<published>2018-01-22T04:46:05Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=70be6848c251e04ef864fa2a75da15371bdc6828'/>
<id>urn:sha1:70be6848c251e04ef864fa2a75da15371bdc6828</id>
<content type='text'>
```
WARNING: cleanup: ObjectDB Instances still exist!
   At: core/object.cpp:1989.
Leaked Instance: VSeparator:13837 - Node Name:
Leaked Instance: AutotileEditorHelper:13814
Orphan StringName: VSeparator
Orphan StringName: AutotileEditorHelper
StringName: 2 unclaimed string names at exit.
```
</content>
</entry>
<entry>
<title>fix updating tileset list when assign texture and set autotile true</title>
<updated>2018-01-10T22:50:36Z</updated>
<author>
<name>damarindra</name>
</author>
<published>2018-01-10T22:45:14Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=bea40343ab347d4819922e009a5b738dead057fc'/>
<id>urn:sha1:bea40343ab347d4819922e009a5b738dead057fc</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Fixing weird behaviour on autotile editor</title>
<updated>2018-01-05T10:53:30Z</updated>
<author>
<name>damarindra</name>
</author>
<published>2018-01-05T10:53:30Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=97b8be7261dacd961bf4e391c3b8643ab39c1668'/>
<id>urn:sha1:97b8be7261dacd961bf4e391c3b8643ab39c1668</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Add missing copyright headers and fix formatting</title>
<updated>2018-01-05T00:22:23Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2018-01-04T23:50:27Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=e4213e66b2dd8f5a87d8cf5015ac83ba3143279d'/>
<id>urn:sha1:e4213e66b2dd8f5a87d8cf5015ac83ba3143279d</id>
<content type='text'>
Using `misc/scripts/fix_headers.py` on all Godot files.
Some missing header guards were added, and the header inclusion order
was fixed in the Bullet module.
</content>
</entry>
<entry>
<title>Merge pull request #15185 from damarindra/master</title>
<updated>2018-01-03T11:06:21Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2018-01-03T11:06:21Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=361ade53aada8b1ee02297bb4aeeec36266d20c7'/>
<id>urn:sha1:361ade53aada8b1ee02297bb4aeeec36266d20c7</id>
<content type='text'>
Improve : ease of use TileSet Editor</content>
</entry>
<entry>
<title>Improve : ease of use TileSet Editor</title>
<updated>2018-01-02T09:15:33Z</updated>
<author>
<name>damarindra</name>
</author>
<published>2017-12-30T05:34:33Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=9b049735680ddd7184e385919401ad0f96715962'/>
<id>urn:sha1:9b049735680ddd7184e385919401ad0f96715962</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Update copyright statements to 2018</title>
<updated>2018-01-01T13:40:47Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2018-01-01T13:40:08Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=b50a9114b105dafafdda8248a38653bca314a6f3'/>
<id>urn:sha1:b50a9114b105dafafdda8248a38653bca314a6f3</id>
<content type='text'>
Happy new year to the wonderful Godot community!
</content>
</entry>
<entry>
<title>Autotile Enhancement</title>
<updated>2017-12-28T16:57:23Z</updated>
<author>
<name>damarindra</name>
</author>
<published>2017-12-28T05:57:37Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=e85036094842fb9a0be7416116dfb9e70baee36f'/>
<id>urn:sha1:e85036094842fb9a0be7416116dfb9e70baee36f</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Implement auto-tiling</title>
<updated>2017-11-20T09:27:47Z</updated>
<author>
<name>Mariano Suligoy</name>
</author>
<published>2017-10-22T01:42:23Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=bcfb0a09f89f6734e2404acd68505dc45b402ee6'/>
<id>urn:sha1:bcfb0a09f89f6734e2404acd68505dc45b402ee6</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Use HTTPS URL for Godot's website in the headers</title>
<updated>2017-08-27T12:16:55Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2017-08-27T12:16:55Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=bd282ff43f23fe845f29a3e25c8efc01bd65ffb0'/>
<id>urn:sha1:bd282ff43f23fe845f29a3e25c8efc01bd65ffb0</id>
<content type='text'>
</content>
</entry>
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