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<title>godot.git/editor/plugins/sprite_frames_editor_plugin.cpp, branch 3.0.1-stable</title>
<subtitle>Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org</subtitle>
<id>https://git.neuromancer.sk/godot.git/atom/editor/plugins/sprite_frames_editor_plugin.cpp?h=3.0.1-stable</id>
<link rel='self' href='https://git.neuromancer.sk/godot.git/atom/editor/plugins/sprite_frames_editor_plugin.cpp?h=3.0.1-stable'/>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/'/>
<updated>2018-02-22T11:22:41Z</updated>
<entry>
<title>Clean up some bad words from code comments</title>
<updated>2018-02-22T11:22:41Z</updated>
<author>
<name>Artem Varaksa</name>
</author>
<published>2018-02-17T13:00:39Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=eacd66e78431354d0cce21e07c791aeb2206cef6'/>
<id>urn:sha1:eacd66e78431354d0cce21e07c791aeb2206cef6</id>
<content type='text'>
(cherry picked from commit d35e48622800f6686dbdfba380e25170005dcc2b)
</content>
</entry>
<entry>
<title>Add missing copyright headers and fix formatting</title>
<updated>2018-01-05T00:22:23Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2018-01-04T23:50:27Z</published>
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<id>urn:sha1:e4213e66b2dd8f5a87d8cf5015ac83ba3143279d</id>
<content type='text'>
Using `misc/scripts/fix_headers.py` on all Godot files.
Some missing header guards were added, and the header inclusion order
was fixed in the Bullet module.
</content>
</entry>
<entry>
<title>Update copyright statements to 2018</title>
<updated>2018-01-01T13:40:47Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2018-01-01T13:40:08Z</published>
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<id>urn:sha1:b50a9114b105dafafdda8248a38653bca314a6f3</id>
<content type='text'>
Happy new year to the wonderful Godot community!
</content>
</entry>
<entry>
<title>Add more translatable text for editor plugins.</title>
<updated>2017-12-23T14:40:15Z</updated>
<author>
<name>geequlim</name>
</author>
<published>2017-12-23T14:40:15Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=52ad2e5418fc132a9534d9ef715259202a6acc08'/>
<id>urn:sha1:52ad2e5418fc132a9534d9ef715259202a6acc08</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Focus on sprite animation list after adding a new one to allow renaming with f2</title>
<updated>2017-11-27T01:54:26Z</updated>
<author>
<name>bncastle</name>
</author>
<published>2017-11-27T01:54:26Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=30d409edc19f372bf55b7ee47c9f65087f4d437d'/>
<id>urn:sha1:30d409edc19f372bf55b7ee47c9f65087f4d437d</id>
<content type='text'>
After adding a new sprite animation, focus on the sprite animation list
to allow renaming the animation with f2 instead of having to click on
the sprite name again.
</content>
</entry>
<entry>
<title>Select correct animation on creation of a new one</title>
<updated>2017-11-01T19:40:58Z</updated>
<author>
<name>bncastle</name>
</author>
<published>2017-11-01T19:40:58Z</published>
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<id>urn:sha1:95408c86704b0b57dcff07051e780f8b1f459af1</id>
<content type='text'>
-  Select the correct animation when creating a new one.
- Removed unneeded new_name variable.
</content>
</entry>
<entry>
<title>Add copy button to sprite_frames_editor_plugin</title>
<updated>2017-10-28T00:03:49Z</updated>
<author>
<name>sersoong</name>
</author>
<published>2017-10-27T04:25:13Z</published>
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<id>urn:sha1:831d601a8310d23650662c0f7bd2ec83d4e84be5</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Added and improved some missing icons, plus some other visual fixes.</title>
<updated>2017-10-13T21:39:17Z</updated>
<author>
<name>Daniel J. Ramirez</name>
</author>
<published>2017-10-13T21:39:17Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=9001ba26aa3e97f2618bf3f6a96173a126b264d9'/>
<id>urn:sha1:9001ba26aa3e97f2618bf3f6a96173a126b264d9</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Added and improved some icons, plus some other minor visual fixes.</title>
<updated>2017-10-12T19:43:11Z</updated>
<author>
<name>Daniel J. Ramirez</name>
</author>
<published>2017-10-12T18:59:25Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=dbc37afcd95bf89ba08c70431cf0d22ec3379cef'/>
<id>urn:sha1:dbc37afcd95bf89ba08c70431cf0d22ec3379cef</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Renamed fixed_process to physics_process</title>
<updated>2017-09-30T14:19:07Z</updated>
<author>
<name>AndreaCatania</name>
</author>
<published>2017-09-30T14:19:07Z</published>
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