<feed xmlns='http://www.w3.org/2005/Atom'>
<title>godot.git/editor/plugins/shader_editor_plugin.cpp, branch 3.0-stable</title>
<subtitle>Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org</subtitle>
<id>https://git.neuromancer.sk/godot.git/atom/editor/plugins/shader_editor_plugin.cpp?h=3.0-stable</id>
<link rel='self' href='https://git.neuromancer.sk/godot.git/atom/editor/plugins/shader_editor_plugin.cpp?h=3.0-stable'/>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/'/>
<updated>2018-01-05T00:22:23Z</updated>
<entry>
<title>Add missing copyright headers and fix formatting</title>
<updated>2018-01-05T00:22:23Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2018-01-04T23:50:27Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=e4213e66b2dd8f5a87d8cf5015ac83ba3143279d'/>
<id>urn:sha1:e4213e66b2dd8f5a87d8cf5015ac83ba3143279d</id>
<content type='text'>
Using `misc/scripts/fix_headers.py` on all Godot files.
Some missing header guards were added, and the header inclusion order
was fixed in the Bullet module.
</content>
</entry>
<entry>
<title>Update copyright statements to 2018</title>
<updated>2018-01-01T13:40:47Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2018-01-01T13:40:08Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=b50a9114b105dafafdda8248a38653bca314a6f3'/>
<id>urn:sha1:b50a9114b105dafafdda8248a38653bca314a6f3</id>
<content type='text'>
Happy new year to the wonderful Godot community!
</content>
</entry>
<entry>
<title>Respect text editor highlighting color changes</title>
<updated>2017-12-28T14:49:15Z</updated>
<author>
<name>volzhs</name>
</author>
<published>2017-12-26T19:41:08Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=4b0f075e9584b20f23f6f16f29ea078d8bd69650'/>
<id>urn:sha1:4b0f075e9584b20f23f6f16f29ea078d8bd69650</id>
<content type='text'>
Fix #14838
</content>
</entry>
<entry>
<title>Adds an option to move cursor with right click in TextEdit</title>
<updated>2017-12-20T08:01:09Z</updated>
<author>
<name>MattUV</name>
</author>
<published>2017-12-20T01:36:47Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=a55870cd815d065acea099cf0baecaaf51aa1b16'/>
<id>urn:sha1:a55870cd815d065acea099cf0baecaaf51aa1b16</id>
<content type='text'>
Fixes #14832
- Added an option in the editor settings/cursor to make the cursor move with right click.
- If the option is activated (true by default), a right click will move the cursor before displaying context menu.
 - If there is a selection, a right click on it will keep it selected, a right click outside it will unselect it.
 - The option is available in textEdit via an inspector property (or via GDScript): caret_moving_by_right_click
 - The option is available in the script editor and the shader editor via the editor settings
 - The documentation has been updated with the new property, and a few other entries in TextEdit.xml.
</content>
</entry>
<entry>
<title>Merge pull request #14649 from MattUV/fix-indentation</title>
<updated>2017-12-15T23:41:59Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2017-12-15T23:41:59Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=76af59ee5e3f4f30cddde8d98e8cddc6aaf16a87'/>
<id>urn:sha1:76af59ee5e3f4f30cddde8d98e8cddc6aaf16a87</id>
<content type='text'>
Modifies text indentation behaviour</content>
</entry>
<entry>
<title>Made built-in identifiers properly constant in shaders. Fixes #14449, closes #14629</title>
<updated>2017-12-15T21:24:30Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2017-12-15T21:23:16Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=e946fb8cb0a9177c45db5305a26efa52ea8e7907'/>
<id>urn:sha1:e946fb8cb0a9177c45db5305a26efa52ea8e7907</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Modifies indentation behaviours</title>
<updated>2017-12-15T09:04:56Z</updated>
<author>
<name>MattUV</name>
</author>
<published>2017-12-14T09:10:53Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=db020f3cead0c9632fc80290298cee8a9eab3182'/>
<id>urn:sha1:db020f3cead0c9632fc80290298cee8a9eab3182</id>
<content type='text'>
Partially fixes #14559 (see the issue for details);
Removes some code redondancy ;
Adds the possibility to indent left and right without selecting text ;
Adds the entries to the context menu when text is not selected ;
Renames indent_selection_left() and indent_selection_right() to indent_left() and indent_right() ;
Unifies context menus of shader text editor and script text editor.
</content>
</entry>
<entry>
<title>Changed current line draw order and added code folding color</title>
<updated>2017-12-07T19:17:43Z</updated>
<author>
<name>Paulb23</name>
</author>
<published>2017-12-04T21:48:20Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=48ad133cf9e41f6f4517b7865b9f377ac524eca1'/>
<id>urn:sha1:48ad133cf9e41f6f4517b7865b9f377ac524eca1</id>
<content type='text'>
</content>
</entry>
<entry>
<title>shader editor context menu and line operations and style fix</title>
<updated>2017-11-11T19:46:59Z</updated>
<author>
<name>Ian</name>
</author>
<published>2017-11-11T04:07:41Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=94b3e786cd9d23ef972d366333abfbcfb1f7b989'/>
<id>urn:sha1:94b3e786cd9d23ef972d366333abfbcfb1f7b989</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Added setting to toggle current line highlighting</title>
<updated>2017-10-22T12:42:08Z</updated>
<author>
<name>Paulb23</name>
</author>
<published>2017-10-22T12:38:00Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=45670df354b6d1d047016ce4c514af6b1f25fb35'/>
<id>urn:sha1:45670df354b6d1d047016ce4c514af6b1f25fb35</id>
<content type='text'>
</content>
</entry>
</feed>
