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<title>godot.git/editor/plugins/gradient_editor_plugin.h, branch 3.0.1-stable</title>
<subtitle>Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org</subtitle>
<id>https://git.neuromancer.sk/godot.git/atom/editor/plugins/gradient_editor_plugin.h?h=3.0.1-stable</id>
<link rel='self' href='https://git.neuromancer.sk/godot.git/atom/editor/plugins/gradient_editor_plugin.h?h=3.0.1-stable'/>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/'/>
<updated>2018-01-05T00:22:23Z</updated>
<entry>
<title>Add missing copyright headers and fix formatting</title>
<updated>2018-01-05T00:22:23Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2018-01-04T23:50:27Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=e4213e66b2dd8f5a87d8cf5015ac83ba3143279d'/>
<id>urn:sha1:e4213e66b2dd8f5a87d8cf5015ac83ba3143279d</id>
<content type='text'>
Using `misc/scripts/fix_headers.py` on all Godot files.
Some missing header guards were added, and the header inclusion order
was fixed in the Bullet module.
</content>
</entry>
<entry>
<title>Update copyright statements to 2018</title>
<updated>2018-01-01T13:40:47Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2018-01-01T13:40:08Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=b50a9114b105dafafdda8248a38653bca314a6f3'/>
<id>urn:sha1:b50a9114b105dafafdda8248a38653bca314a6f3</id>
<content type='text'>
Happy new year to the wonderful Godot community!
</content>
</entry>
<entry>
<title>Fix files header</title>
<updated>2017-09-01T14:07:55Z</updated>
<author>
<name>Poommetee Ketson</name>
</author>
<published>2017-09-01T14:07:55Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=ed606ded52132f7afed03d99fabed7b111ce9a51'/>
<id>urn:sha1:ed606ded52132f7afed03d99fabed7b111ce9a51</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Use HTTPS URL for Godot's website in the headers</title>
<updated>2017-08-27T12:16:55Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2017-08-27T12:16:55Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=bd282ff43f23fe845f29a3e25c8efc01bd65ffb0'/>
<id>urn:sha1:bd282ff43f23fe845f29a3e25c8efc01bd65ffb0</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Updated function argument names</title>
<updated>2017-08-12T19:12:49Z</updated>
<author>
<name>Wilson E. Alvarez</name>
</author>
<published>2017-08-12T16:52:50Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=428f03cf06d3841b2a593f46aa42912ef5c82f3c'/>
<id>urn:sha1:428f03cf06d3841b2a593f46aa42912ef5c82f3c</id>
<content type='text'>
</content>
</entry>
<entry>
<title>GradientTexture now uses a Gradient</title>
<updated>2017-06-24T19:50:44Z</updated>
<author>
<name>Marc Gilleron</name>
</author>
<published>2017-06-24T19:28:22Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=2bb1638b0a34f4f298e2db18354ea3aec3d63f61'/>
<id>urn:sha1:2bb1638b0a34f4f298e2db18354ea3aec3d63f61</id>
<content type='text'>
- Added gradient property
- Deleted duplicate code
</content>
</entry>
<entry>
<title>renamed occurances of ColorRamp with Gradient</title>
<updated>2017-06-13T23:24:04Z</updated>
<author>
<name>Karroffel</name>
</author>
<published>2017-06-13T21:47:34Z</published>
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<id>urn:sha1:23c5fa86877ba90be8e6d4c06adc3dca18a8a784</id>
<content type='text'>
ColorRamp got renamed to Gradient recently, reduz missed some occurances though.
</content>
</entry>
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