<feed xmlns='http://www.w3.org/2005/Atom'>
<title>godot.git/editor/plugins/canvas_item_editor_plugin.h, branch 3.0-stable</title>
<subtitle>Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org</subtitle>
<id>https://git.neuromancer.sk/godot.git/atom/editor/plugins/canvas_item_editor_plugin.h?h=3.0-stable</id>
<link rel='self' href='https://git.neuromancer.sk/godot.git/atom/editor/plugins/canvas_item_editor_plugin.h?h=3.0-stable'/>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/'/>
<updated>2018-01-10T04:16:47Z</updated>
<entry>
<title>- Fixes #15470 "Crash on drag and drop scene file on empty scene"</title>
<updated>2018-01-10T04:16:47Z</updated>
<author>
<name>Blazej Floch</name>
</author>
<published>2018-01-09T06:05:15Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=9d4afdc37231146d0e36fe91d982d2edd9274b47'/>
<id>urn:sha1:9d4afdc37231146d0e36fe91d982d2edd9274b47</id>
<content type='text'>
- New: Allows for multiple files to be dragged over
- Added error when multiple nodes are dropped in scene **without** scene root
  - Removed TTR: "This operation requires a single selected node.", "I see.."
  - Introduces TTR: "Can not instaniate multiple nodes without root."
- Fixes "Can't add_child, already got a parent" error
- Reduced multiple resource loading by casting
- Make sure to not _show_resource_type_selector if only PackedScenes are being dropped
</content>
</entry>
<entry>
<title>Add missing copyright headers and fix formatting</title>
<updated>2018-01-05T00:22:23Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2018-01-04T23:50:27Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=e4213e66b2dd8f5a87d8cf5015ac83ba3143279d'/>
<id>urn:sha1:e4213e66b2dd8f5a87d8cf5015ac83ba3143279d</id>
<content type='text'>
Using `misc/scripts/fix_headers.py` on all Godot files.
Some missing header guards were added, and the header inclusion order
was fixed in the Bullet module.
</content>
</entry>
<entry>
<title>Merge pull request #15191 from Jerome67000/z_renaming</title>
<updated>2018-01-03T23:41:45Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2018-01-03T23:41:45Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=f9f6f250e68853dc0b3ab397145b8c060e1cb110'/>
<id>urn:sha1:f9f6f250e68853dc0b3ab397145b8c060e1cb110</id>
<content type='text'>
renames "z" Node2D property to "z_index"</content>
</entry>
<entry>
<title>#15078 renamed "z" -&gt; "z_index" property in Node2D</title>
<updated>2018-01-03T12:02:26Z</updated>
<author>
<name>Jerome67000</name>
</author>
<published>2017-12-29T22:06:03Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=42ae3525a3adfc9518361aab5625d7ff76e97623'/>
<id>urn:sha1:42ae3525a3adfc9518361aab5625d7ff76e97623</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Update copyright statements to 2018</title>
<updated>2018-01-01T13:40:47Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2018-01-01T13:40:08Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=b50a9114b105dafafdda8248a38653bca314a6f3'/>
<id>urn:sha1:b50a9114b105dafafdda8248a38653bca314a6f3</id>
<content type='text'>
Happy new year to the wonderful Godot community!
</content>
</entry>
<entry>
<title>When drag'n'drop (lets say, picture in 2D mode), automatically create dragged resource as a root node if you haven't any yet.</title>
<updated>2017-11-22T02:28:02Z</updated>
<author>
<name>Dmitry Koteroff</name>
</author>
<published>2017-11-22T02:28:02Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=3cca09d96a8918369638813db3a3d0e546369503'/>
<id>urn:sha1:3cca09d96a8918369638813db3a3d0e546369503</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Remove preview when closing "change default type" dialog.</title>
<updated>2017-11-12T09:50:32Z</updated>
<author>
<name>Andreas Haas</name>
</author>
<published>2017-11-12T09:50:06Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=58fafea485bc7223ff4cffe9b9eef8ce9cda0c4c'/>
<id>urn:sha1:58fafea485bc7223ff4cffe9b9eef8ce9cda0c4c</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Implement guides</title>
<updated>2017-10-24T20:32:00Z</updated>
<author>
<name>Gilles Roudiere</name>
</author>
<published>2017-10-18T21:55:02Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=06a4e2e3ad286ff20eee07d65af4ff760963898e'/>
<id>urn:sha1:06a4e2e3ad286ff20eee07d65af4ff760963898e</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Fixes snapping and replaces the _draw_canvas by forward_canvas_draw</title>
<updated>2017-10-17T22:01:59Z</updated>
<author>
<name>Gilles Roudiere</name>
</author>
<published>2017-10-15T20:33:25Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=fc02605b497727913922d873eb7bd36d73aa00a9'/>
<id>urn:sha1:fc02605b497727913922d873eb7bd36d73aa00a9</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Merge pull request #11821 from groud/margins_preset_menu</title>
<updated>2017-10-09T10:21:57Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2017-10-09T10:21:57Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=3151b08c48079aa3a78007a2807b3b0ab66e4b3b'/>
<id>urn:sha1:3151b08c48079aa3a78007a2807b3b0ab66e4b3b</id>
<content type='text'>
Replaces (and extends) the anchor menu to a Layout one</content>
</entry>
</feed>
