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<title>godot.git/editor/plugins/canvas_item_editor_plugin.cpp, branch fix/use-bin-name</title>
<subtitle>Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org</subtitle>
<id>https://git.neuromancer.sk/godot.git/atom/editor/plugins/canvas_item_editor_plugin.cpp?h=fix%2Fuse-bin-name</id>
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<updated>2017-10-12T19:43:11Z</updated>
<entry>
<title>Added and improved some icons, plus some other minor visual fixes.</title>
<updated>2017-10-12T19:43:11Z</updated>
<author>
<name>Daniel J. Ramirez</name>
</author>
<published>2017-10-12T18:59:25Z</published>
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<id>urn:sha1:dbc37afcd95bf89ba08c70431cf0d22ec3379cef</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Merge pull request #11846 from gabrielformiga/fix-ik-bone-drag</title>
<updated>2017-10-09T10:30:56Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2017-10-09T10:30:56Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=1cb4fc1510586d94b8b26801df7fe618628949af'/>
<id>urn:sha1:1cb4fc1510586d94b8b26801df7fe618628949af</id>
<content type='text'>
Fix IK Bone Drag on Viewport</content>
</entry>
<entry>
<title>Merge pull request #11821 from groud/margins_preset_menu</title>
<updated>2017-10-09T10:21:57Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2017-10-09T10:21:57Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=3151b08c48079aa3a78007a2807b3b0ab66e4b3b'/>
<id>urn:sha1:3151b08c48079aa3a78007a2807b3b0ab66e4b3b</id>
<content type='text'>
Replaces (and extends) the anchor menu to a Layout one</content>
</entry>
<entry>
<title>Extends the anchors menu to a presets</title>
<updated>2017-10-05T19:53:36Z</updated>
<author>
<name>Gilles Roudiere</name>
</author>
<published>2017-10-03T22:47:40Z</published>
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<id>urn:sha1:a25d70ab3196b0571808e56e44588d95c58fa7dc</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Fix IK Bone Drag on Viewport</title>
<updated>2017-10-05T00:58:13Z</updated>
<author>
<name>Gabriel</name>
</author>
<published>2017-10-05T00:58:13Z</published>
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<id>urn:sha1:f931093812b40b2c38f5b320c4b31ce7a7d30dd9</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Fixes the pre drag rect not drawn correctly</title>
<updated>2017-10-03T20:44:34Z</updated>
<author>
<name>Gilles Roudiere</name>
</author>
<published>2017-10-03T20:44:34Z</published>
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<id>urn:sha1:3f279d2a3e22702930681ba6808cb9195c32734e</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Merge pull request #11659 from AndreaCatania/prephysics</title>
<updated>2017-10-02T21:10:36Z</updated>
<author>
<name>Andreas Haas</name>
</author>
<published>2017-10-02T21:10:36Z</published>
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<id>urn:sha1:5303efb2fabd668bef18b7ac7606426692e5d6bb</id>
<content type='text'>
Renamed fixed_process to physics_process</content>
</entry>
<entry>
<title>Merge pull request #11743 from groud/zoom_button_fix</title>
<updated>2017-10-02T16:42:43Z</updated>
<author>
<name>Poommetee Ketson</name>
</author>
<published>2017-10-02T16:42:43Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=980e78749b738ee224468730593fef401d415740'/>
<id>urn:sha1:980e78749b738ee224468730593fef401d415740</id>
<content type='text'>
Fix zoom button not zooming on the screen center</content>
</entry>
<entry>
<title>Fix bones draw on viewport</title>
<updated>2017-10-01T19:00:44Z</updated>
<author>
<name>Gabriel</name>
</author>
<published>2017-10-01T19:00:44Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=24249a2c4d2d935aa8bdb489f7e208e7f8e322c3'/>
<id>urn:sha1:24249a2c4d2d935aa8bdb489f7e208e7f8e322c3</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Fix zoom button not zooming on the screen center</title>
<updated>2017-10-01T09:30:38Z</updated>
<author>
<name>Gilles Roudiere</name>
</author>
<published>2017-10-01T09:30:38Z</published>
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<id>urn:sha1:a0fb178b58d24d886bfa417a9fe5f298ce5e3e58</id>
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</content>
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