<feed xmlns='http://www.w3.org/2005/Atom'>
<title>godot.git/editor/import_dock.h, branch 3.0-stable</title>
<subtitle>Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org</subtitle>
<id>https://git.neuromancer.sk/godot.git/atom/editor/import_dock.h?h=3.0-stable</id>
<link rel='self' href='https://git.neuromancer.sk/godot.git/atom/editor/import_dock.h?h=3.0-stable'/>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/'/>
<updated>2018-01-05T00:22:23Z</updated>
<entry>
<title>Add missing copyright headers and fix formatting</title>
<updated>2018-01-05T00:22:23Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2018-01-04T23:50:27Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=e4213e66b2dd8f5a87d8cf5015ac83ba3143279d'/>
<id>urn:sha1:e4213e66b2dd8f5a87d8cf5015ac83ba3143279d</id>
<content type='text'>
Using `misc/scripts/fix_headers.py` on all Godot files.
Some missing header guards were added, and the header inclusion order
was fixed in the Bullet module.
</content>
</entry>
<entry>
<title>Update copyright statements to 2018</title>
<updated>2018-01-01T13:40:47Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2018-01-01T13:40:08Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=b50a9114b105dafafdda8248a38653bca314a6f3'/>
<id>urn:sha1:b50a9114b105dafafdda8248a38653bca314a6f3</id>
<content type='text'>
Happy new year to the wonderful Godot community!
</content>
</entry>
<entry>
<title>Refresh import options when changing importer</title>
<updated>2017-11-13T19:31:00Z</updated>
<author>
<name>George Marques</name>
</author>
<published>2017-11-13T19:31:00Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=4c77f4806764bd4d2b17394e9f1e14fc7e9b7045'/>
<id>urn:sha1:4c77f4806764bd4d2b17394e9f1e14fc7e9b7045</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Allow changing importers in the import dock.</title>
<updated>2017-11-10T20:53:01Z</updated>
<author>
<name>Webster Sheets</name>
</author>
<published>2017-11-10T20:53:01Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=21b3d62237959d0703a8f76c26c680e2240a7a4a'/>
<id>urn:sha1:21b3d62237959d0703a8f76c26c680e2240a7a4a</id>
<content type='text'>
Still needs a major refactor to allow editing the properties of the
new importer without having to reimport and re-select the items again.
</content>
</entry>
<entry>
<title>fixed update import label in importer dock</title>
<updated>2017-08-31T14:58:43Z</updated>
<author>
<name>toger5</name>
</author>
<published>2017-08-31T14:58:43Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=85cc4e823e989f5dc4cc69ec3eb2e4f81026b95f'/>
<id>urn:sha1:85cc4e823e989f5dc4cc69ec3eb2e4f81026b95f</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Merge pull request #10096 from toger5/label_stylebox</title>
<updated>2017-08-31T11:58:52Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2017-08-31T11:58:52Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=b7f4dcbdd1691363943e4637087a83e31b95167d'/>
<id>urn:sha1:b7f4dcbdd1691363943e4637087a83e31b95167d</id>
<content type='text'>
fixed Import LineEdit to label + label stylebox</content>
</entry>
<entry>
<title>Use HTTPS URL for Godot's website in the headers</title>
<updated>2017-08-27T12:16:55Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2017-08-27T12:16:55Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=bd282ff43f23fe845f29a3e25c8efc01bd65ffb0'/>
<id>urn:sha1:bd282ff43f23fe845f29a3e25c8efc01bd65ffb0</id>
<content type='text'>
</content>
</entry>
<entry>
<title>fixed Import LineEdit to label + label stylebox</title>
<updated>2017-08-16T22:15:11Z</updated>
<author>
<name>toger5</name>
</author>
<published>2017-08-04T18:16:04Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=9fdc4874b242d55696f0c0d8c15cf1408a6eaa28'/>
<id>urn:sha1:9fdc4874b242d55696f0c0d8c15cf1408a6eaa28</id>
<content type='text'>
 - added a normal stylebox to label. default is StyleBoxEmpty
 - changed drawing so that it draws correct with styleboxes with margins
 - changed the LineEdit in the import to use a label with the lineEdit
   stylebox
</content>
</entry>
<entry>
<title>-Ability to set default import presets for type</title>
<updated>2017-07-23T21:50:25Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2017-07-23T21:48:05Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=66009706c92671898b49a8a88cc626926b7a2d2c'/>
<id>urn:sha1:66009706c92671898b49a8a88cc626926b7a2d2c</id>
<content type='text'>
-More presets for scene importer
-Option in scene importer to export root nodes as separate scenes
-Fixed MeshInstance preview
</content>
</entry>
<entry>
<title>Suppress get_edited_scene_root error</title>
<updated>2017-07-23T15:11:34Z</updated>
<author>
<name>Poommetee Ketson</name>
</author>
<published>2017-07-23T14:44:42Z</published>
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<id>urn:sha1:a572eb6453facaa27860be8e936fea2a0d173e17</id>
<content type='text'>
</content>
</entry>
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