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<title>godot.git/editor/import_dock.cpp, branch 3.0-stable</title>
<subtitle>Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org</subtitle>
<id>https://git.neuromancer.sk/godot.git/atom/editor/import_dock.cpp?h=3.0-stable</id>
<link rel='self' href='https://git.neuromancer.sk/godot.git/atom/editor/import_dock.cpp?h=3.0-stable'/>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/'/>
<updated>2018-01-05T00:22:23Z</updated>
<entry>
<title>Add missing copyright headers and fix formatting</title>
<updated>2018-01-05T00:22:23Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2018-01-04T23:50:27Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=e4213e66b2dd8f5a87d8cf5015ac83ba3143279d'/>
<id>urn:sha1:e4213e66b2dd8f5a87d8cf5015ac83ba3143279d</id>
<content type='text'>
Using `misc/scripts/fix_headers.py` on all Godot files.
Some missing header guards were added, and the header inclusion order
was fixed in the Bullet module.
</content>
</entry>
<entry>
<title>Update copyright statements to 2018</title>
<updated>2018-01-01T13:40:47Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2018-01-01T13:40:08Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=b50a9114b105dafafdda8248a38653bca314a6f3'/>
<id>urn:sha1:b50a9114b105dafafdda8248a38653bca314a6f3</id>
<content type='text'>
Happy new year to the wonderful Godot community!
</content>
</entry>
<entry>
<title>Fix not being able to select an editor layout created in another language.</title>
<updated>2017-11-26T15:27:48Z</updated>
<author>
<name>Michael Alexsander Silva Dias</name>
</author>
<published>2017-11-26T01:59:31Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=8987f932d64e35c7209cee8f492747f775813055'/>
<id>urn:sha1:8987f932d64e35c7209cee8f492747f775813055</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Refresh import options when changing importer</title>
<updated>2017-11-13T19:31:00Z</updated>
<author>
<name>George Marques</name>
</author>
<published>2017-11-13T19:31:00Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=4c77f4806764bd4d2b17394e9f1e14fc7e9b7045'/>
<id>urn:sha1:4c77f4806764bd4d2b17394e9f1e14fc7e9b7045</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Allow changing importers in the import dock.</title>
<updated>2017-11-10T20:53:01Z</updated>
<author>
<name>Webster Sheets</name>
</author>
<published>2017-11-10T20:53:01Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=21b3d62237959d0703a8f76c26c680e2240a7a4a'/>
<id>urn:sha1:21b3d62237959d0703a8f76c26c680e2240a7a4a</id>
<content type='text'>
Still needs a major refactor to allow editing the properties of the
new importer without having to reimport and re-select the items again.
</content>
</entry>
<entry>
<title>Fix for disappearing import panel contents (#11451)</title>
<updated>2017-11-10T10:16:58Z</updated>
<author>
<name>Peter Todorov</name>
</author>
<published>2017-11-10T10:16:58Z</published>
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<id>urn:sha1:73f27632f6d2d59778ec88ae14d16731d758235d</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Added the set/get_setting function in Editor/Project settings. Renamed has() to has_setting. Fixes #11844</title>
<updated>2017-10-05T18:34:34Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2017-10-05T18:34:34Z</published>
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<id>urn:sha1:3d87b70f7a8cadaab581c481fcc51622e8043ee0</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Merge pull request #10821 from rtroncoso/fix-import-defaults</title>
<updated>2017-09-01T06:14:28Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2017-09-01T06:14:28Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=4536c608f2cb51eb2ad87159280ff312924c5192'/>
<id>urn:sha1:4536c608f2cb51eb2ad87159280ff312924c5192</id>
<content type='text'>
Fix import dock "Set as default" actions</content>
</entry>
<entry>
<title>Fix import dock defaults: Set as default actions</title>
<updated>2017-08-31T14:59:59Z</updated>
<author>
<name>Rodrigo Troncoso</name>
</author>
<published>2017-08-31T14:55:54Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=00a3ef44da404be1a7d75307a06ee2010679fe1b'/>
<id>urn:sha1:00a3ef44da404be1a7d75307a06ee2010679fe1b</id>
<content type='text'>
</content>
</entry>
<entry>
<title>fixed update import label in importer dock</title>
<updated>2017-08-31T14:58:43Z</updated>
<author>
<name>toger5</name>
</author>
<published>2017-08-31T14:58:43Z</published>
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<id>urn:sha1:85cc4e823e989f5dc4cc69ec3eb2e4f81026b95f</id>
<content type='text'>
</content>
</entry>
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