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<title>godot.git/editor/import/resource_importer_wav.cpp, branch master</title>
<subtitle>Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org
</subtitle>
<id>https://git.neuromancer.sk/godot.git/atom?h=master</id>
<link rel='self' href='https://git.neuromancer.sk/godot.git/atom?h=master'/>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/'/>
<updated>2017-09-20T11:11:10Z</updated>
<entry>
<title>Rename pos to position in user facing methods and variables</title>
<updated>2017-09-20T11:11:10Z</updated>
<author>
<name>letheed</name>
</author>
<published>2017-09-10T13:37:49Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=5ad9be4c24e9d7dc5672fdc42cea896622fe5685'/>
<id>urn:sha1:5ad9be4c24e9d7dc5672fdc42cea896622fe5685</id>
<content type='text'>
Rename user facing methods and variables as well as the corresponding
C++ methods according to the folloming changes:

* pos -&gt; position
* rot -&gt; rotation
* loc -&gt; location

C++ variables are left as is.
</content>
</entry>
<entry>
<title>Fix unused variable warnings</title>
<updated>2017-09-08T13:03:53Z</updated>
<author>
<name>Hein-Pieter van Braam</name>
</author>
<published>2017-09-02T20:32:31Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=b2a38854fdde296fd2d7da139a29b23a18ab494d'/>
<id>urn:sha1:b2a38854fdde296fd2d7da139a29b23a18ab494d</id>
<content type='text'>
The forth in my quest to make Godot 3.x compile with -Werror on GCC7
</content>
</entry>
<entry>
<title>Fix use of unitialized variables</title>
<updated>2017-09-01T23:59:26Z</updated>
<author>
<name>Hein-Pieter van Braam</name>
</author>
<published>2017-09-01T20:33:39Z</published>
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<id>urn:sha1:9c63ab99f0a505b0f60079bb30cc453b4415fddc</id>
<content type='text'>
The second in my quest to make Godot 3.x compile with -Werror on GCC7
</content>
</entry>
<entry>
<title>Use HTTPS URL for Godot's website in the headers</title>
<updated>2017-08-27T12:16:55Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2017-08-27T12:16:55Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=bd282ff43f23fe845f29a3e25c8efc01bd65ffb0'/>
<id>urn:sha1:bd282ff43f23fe845f29a3e25c8efc01bd65ffb0</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Implement 32 bit IEEE float WAVE format</title>
<updated>2017-08-01T15:48:10Z</updated>
<author>
<name>Marcelo Fernandez</name>
</author>
<published>2017-08-01T15:48:10Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=c09428e95016c46b940a5617d4b048de83c07a4a'/>
<id>urn:sha1:c09428e95016c46b940a5617d4b048de83c07a4a</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Fix possible division by zero crashes on the wav importer</title>
<updated>2017-08-01T00:57:58Z</updated>
<author>
<name>Marcelo Fernandez</name>
</author>
<published>2017-08-01T00:57:58Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=af6f222b7997e1d4f7e0b1fc512d530151dd0783'/>
<id>urn:sha1:af6f222b7997e1d4f7e0b1fc512d530151dd0783</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Inline documentation request satisfied.</title>
<updated>2017-07-06T23:01:46Z</updated>
<author>
<name>Mike Demchenko</name>
</author>
<published>2017-07-06T23:01:46Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=836c8bfacf4952383a8480b89e589ebfb34d4cfb'/>
<id>urn:sha1:836c8bfacf4952383a8480b89e589ebfb34d4cfb</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Complete changing of resource extensions</title>
<updated>2017-06-16T18:42:18Z</updated>
<author>
<name>George Marques</name>
</author>
<published>2017-06-16T18:42:18Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=7966ebe6fa57e8ff5a855fe7010ae93594f1b9ee'/>
<id>urn:sha1:7966ebe6fa57e8ff5a855fe7010ae93594f1b9ee</id>
<content type='text'>
Some places were missing in e42d59f.
</content>
</entry>
<entry>
<title>Rename Godot-specific resource extensions</title>
<updated>2017-06-16T00:35:20Z</updated>
<author>
<name>George Marques</name>
</author>
<published>2017-06-15T22:44:11Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=e42d59f01e60b18752d1cb5ef0a631c55e75a1b4'/>
<id>urn:sha1:e42d59f01e60b18752d1cb5ef0a631c55e75a1b4</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Add "Godot Engine contributors" copyright line</title>
<updated>2017-04-07T22:11:42Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2017-04-07T22:11:42Z</published>
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<id>urn:sha1:df61dc4b2bd54a5a40c515493c76f5a458e5b541</id>
<content type='text'>
</content>
</entry>
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