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<title>godot.git/editor/import/resource_importer_scene.cpp, branch master</title>
<subtitle>Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org
</subtitle>
<id>https://git.neuromancer.sk/godot.git/atom?h=master</id>
<link rel='self' href='https://git.neuromancer.sk/godot.git/atom?h=master'/>
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<updated>2017-09-21T01:29:26Z</updated>
<entry>
<title>Correct spelling SEPERATE -&gt; SEPARATE to fix build</title>
<updated>2017-09-21T01:29:26Z</updated>
<author>
<name>Leon Krause</name>
</author>
<published>2017-09-21T01:29:26Z</published>
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<id>urn:sha1:0899b5029cba7aebedce809f8e401878978c95c1</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Fix import order, so scenes are imported after textures.</title>
<updated>2017-09-21T00:04:20Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2017-09-20T23:59:19Z</published>
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<id>urn:sha1:423ca9bcaf4781abd62db47d6f232c279af72429</id>
<content type='text'>
Also fix bugs when meshes are always generated.
</content>
</entry>
<entry>
<title>Fixed Typo: 'Seperate' to 'Separate'</title>
<updated>2017-09-19T08:51:00Z</updated>
<author>
<name>Indah Sylvia</name>
</author>
<published>2017-09-19T08:51:00Z</published>
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<id>urn:sha1:13b630eb0ca70cb17cadd59285d2d1146fdfb3dd</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Merge pull request #11066 from SaracenOne/animation_external_resources</title>
<updated>2017-09-12T12:28:48Z</updated>
<author>
<name>Hein-Pieter van Braam</name>
</author>
<published>2017-09-12T12:28:49Z</published>
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<id>urn:sha1:2648e50779ea08333a71007b8d7a6623e8714729</id>
<content type='text'>
Allow animations to be saved to external files during scene import.</content>
</entry>
<entry>
<title>Merge pull request #11026 from hpvb/fix-assign-in-if</title>
<updated>2017-09-12T09:57:49Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2017-09-12T09:57:49Z</published>
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<id>urn:sha1:cf941fdc357791a93bd9ab9eaf16898e0c218ff3</id>
<content type='text'>
Remove assignment and declarations in if statements</content>
</entry>
<entry>
<title>Allow animations to be saved to external files during scene import.</title>
<updated>2017-09-11T05:59:03Z</updated>
<author>
<name>SaracenOne</name>
</author>
<published>2017-09-08T11:06:09Z</published>
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<id>urn:sha1:f95edd3be97b0874c59422a74ce9f8ba0699b78c</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Remove assignment and declarations in if statements</title>
<updated>2017-09-08T12:59:15Z</updated>
<author>
<name>Hein-Pieter van Braam</name>
</author>
<published>2017-09-06T21:50:18Z</published>
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<id>urn:sha1:8230bf0a2f39f0849b670d26067207c45edcca1a</id>
<content type='text'>
After discussing with @reduz and @akien-mga it was decided that we do
not allow assignments or declarations in if statements. This PR removes
the instances of this I could find by automated means.
</content>
</entry>
<entry>
<title>Fix various assorted warnings</title>
<updated>2017-09-08T12:57:48Z</updated>
<author>
<name>Hein-Pieter van Braam</name>
</author>
<published>2017-09-07T19:48:50Z</published>
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<id>urn:sha1:67a706fc1b9721f3f06eef8be7312f175e2041ce</id>
<content type='text'>
Fix various warnings that don't have enough instances to merit
individual commits. Also fixes a potential bug in audio_server.cpp.
</content>
</entry>
<entry>
<title>Fix issues regarding reload of resources in imported scenes. Closes #10017</title>
<updated>2017-08-31T21:57:44Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2017-08-31T21:57:03Z</published>
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<content type='text'>
</content>
</entry>
<entry>
<title>Changed defaults, as it seems to be obviousy better to keep materials outside by default..</title>
<updated>2017-08-30T00:54:26Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2017-08-30T00:54:26Z</published>
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