<feed xmlns='http://www.w3.org/2005/Atom'>
<title>godot.git/editor/filesystem_dock.h, branch 3.0-stable</title>
<subtitle>Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org</subtitle>
<id>https://git.neuromancer.sk/godot.git/atom/editor/filesystem_dock.h?h=3.0-stable</id>
<link rel='self' href='https://git.neuromancer.sk/godot.git/atom/editor/filesystem_dock.h?h=3.0-stable'/>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/'/>
<updated>2018-01-05T00:22:23Z</updated>
<entry>
<title>Add missing copyright headers and fix formatting</title>
<updated>2018-01-05T00:22:23Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2018-01-04T23:50:27Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=e4213e66b2dd8f5a87d8cf5015ac83ba3143279d'/>
<id>urn:sha1:e4213e66b2dd8f5a87d8cf5015ac83ba3143279d</id>
<content type='text'>
Using `misc/scripts/fix_headers.py` on all Godot files.
Some missing header guards were added, and the header inclusion order
was fixed in the Bullet module.
</content>
</entry>
<entry>
<title>Update copyright statements to 2018</title>
<updated>2018-01-01T13:40:47Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2018-01-01T13:40:08Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=b50a9114b105dafafdda8248a38653bca314a6f3'/>
<id>urn:sha1:b50a9114b105dafafdda8248a38653bca314a6f3</id>
<content type='text'>
Happy new year to the wonderful Godot community!
</content>
</entry>
<entry>
<title>Properly rename scenes and resources after renaming or moving files, should fix #13976</title>
<updated>2017-12-26T19:32:12Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2017-12-26T19:32:12Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=57061413eb0ced8616f69c556b3add5fa45600a6'/>
<id>urn:sha1:57061413eb0ced8616f69c556b3add5fa45600a6</id>
<content type='text'>
It's not tested, so please test.
</content>
</entry>
<entry>
<title>Merge pull request #13446 from gad-o/duplicate_file</title>
<updated>2017-12-09T15:34:35Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2017-12-09T15:34:35Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=5b54690323342b1f99189d0e94dcebd2d410f466'/>
<id>urn:sha1:5b54690323342b1f99189d0e94dcebd2d410f466</id>
<content type='text'>
Add  duplicate option to filesystem dock</content>
</entry>
<entry>
<title>Style: Apply new clang-format 5.0 style to all files</title>
<updated>2017-12-07T07:02:00Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2017-12-06T20:36:34Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=13c2ff932089db24841bb971b645141218bd8586'/>
<id>urn:sha1:13c2ff932089db24841bb971b645141218bd8586</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Add duplice option to filesystem dock</title>
<updated>2017-12-01T11:13:50Z</updated>
<author>
<name>Orkun</name>
</author>
<published>2017-12-01T11:13:50Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=3e5074897252cf957ae31719f4501968d514064e'/>
<id>urn:sha1:3e5074897252cf957ae31719f4501968d514064e</id>
<content type='text'>
Add duplice option to filesystem dock based move option
</content>
</entry>
<entry>
<title>Add "New Folder.." to right mouse button click on project fileslist panel _WHEN_ no any file/folder is under mouse cursor.</title>
<updated>2017-11-20T18:25:13Z</updated>
<author>
<name>Dmitry Koteroff</name>
</author>
<published>2017-11-20T18:25:13Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=d67b602f2f995f0044b446646619adf45d37256d'/>
<id>urn:sha1:d67b602f2f995f0044b446646619adf45d37256d</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Merge pull request #12583 from volzhs/select-multiple-files</title>
<updated>2017-11-16T23:37:01Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2017-11-16T23:37:01Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=b44cb4e3b9b573a3cbbd6f71aff81e6c3465d84b'/>
<id>urn:sha1:b44cb4e3b9b573a3cbbd6f71aff81e6c3465d84b</id>
<content type='text'>
Not to be slow when select multiple files</content>
</entry>
<entry>
<title>Don't try to move if dragging a folder into itself</title>
<updated>2017-11-03T20:49:36Z</updated>
<author>
<name>MillionOstrich</name>
</author>
<published>2017-10-25T14:27:35Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=9c65924b3db7c61da2045f0ea14e56fdde71e628'/>
<id>urn:sha1:9c65924b3db7c61da2045f0ea14e56fdde71e628</id>
<content type='text'>
If a folder would be moved to an invalid location disallow the drag
Don't treat dragging a file/folder to its current location as invalid
Allow dragging onto empty space / files in the files list
Fix dragging a folder onto "Favourites" starting an invalid move
</content>
</entry>
<entry>
<title>Not to be slow when select multiple files</title>
<updated>2017-11-02T14:47:07Z</updated>
<author>
<name>volzhs</name>
</author>
<published>2017-11-02T13:05:34Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=3babb19515465989814baeefa3cb200161eee1c1'/>
<id>urn:sha1:3babb19515465989814baeefa3cb200161eee1c1</id>
<content type='text'>
</content>
</entry>
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