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<title>godot.git/editor/editor_resource_preview.cpp, branch 3.0-stable</title>
<subtitle>Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org</subtitle>
<id>https://git.neuromancer.sk/godot.git/atom/editor/editor_resource_preview.cpp?h=3.0-stable</id>
<link rel='self' href='https://git.neuromancer.sk/godot.git/atom/editor/editor_resource_preview.cpp?h=3.0-stable'/>
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<updated>2018-01-05T00:22:23Z</updated>
<entry>
<title>Add missing copyright headers and fix formatting</title>
<updated>2018-01-05T00:22:23Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2018-01-04T23:50:27Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=e4213e66b2dd8f5a87d8cf5015ac83ba3143279d'/>
<id>urn:sha1:e4213e66b2dd8f5a87d8cf5015ac83ba3143279d</id>
<content type='text'>
Using `misc/scripts/fix_headers.py` on all Godot files.
Some missing header guards were added, and the header inclusion order
was fixed in the Bullet module.
</content>
</entry>
<entry>
<title>Update copyright statements to 2018</title>
<updated>2018-01-01T13:40:47Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2018-01-01T13:40:08Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=b50a9114b105dafafdda8248a38653bca314a6f3'/>
<id>urn:sha1:b50a9114b105dafafdda8248a38653bca314a6f3</id>
<content type='text'>
Happy new year to the wonderful Godot community!
</content>
</entry>
<entry>
<title>Use new XDG folders to dehardcode paths</title>
<updated>2017-11-19T19:54:26Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2017-11-17T20:48:24Z</published>
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<id>urn:sha1:6e3f2f44af808e9f4255c2462e16beee844c0df7</id>
<content type='text'>
</content>
</entry>
<entry>
<title>EditorSettings: Rename settings_path to settings_dir</title>
<updated>2017-11-17T19:55:09Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2017-11-17T14:50:18Z</published>
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<id>urn:sha1:ad199c396478a7165da1eb6909ccb28f124b0240</id>
<content type='text'>
Also to prepare for upcoming refactoring for XDG support.
</content>
</entry>
<entry>
<title>Update meshes when reimporting,</title>
<updated>2017-11-12T19:41:44Z</updated>
<author>
<name>Daniel J. Ramirez</name>
</author>
<published>2017-11-12T03:48:00Z</published>
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<id>urn:sha1:2932cc79ee712a0cb5abe3b327ffc9aad4463c80</id>
<content type='text'>
Save scene preview even when not doing save and play.
</content>
</entry>
<entry>
<title>Cleanup unnecessary debug prints</title>
<updated>2017-10-21T18:41:07Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2017-10-21T17:31:23Z</published>
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<id>urn:sha1:6361e24f29ae735b75bcd27f9fe521397ce7c10c</id>
<content type='text'>
</content>
</entry>
<entry>
<title>DocData and type hints fixes</title>
<updated>2017-08-29T17:40:21Z</updated>
<author>
<name>Ignacio Etcheverry</name>
</author>
<published>2017-08-29T05:15:46Z</published>
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<id>urn:sha1:c16d00591be623e0b1d6377e6dda7007c0e0d6c4</id>
<content type='text'>
- Makes vararg methods automatically use PROPERTY_USAGE_NIL_IS_VARIANT on return types
- Completely removes the ":type" suffix for method names. Virtual methods must use the MethodInfo constructors that takes Variant::Type or PropertyHint as the first parameter for the return type (with CLASS_INFO as a helper to get the PropertyInfo). Parameters must use PROPERTY_HINT_RESOURCE_TYPE and hint string.
- PROPERTY_USAGE_NIL_IS_VARIANT is no longer needed for parameters, because parameters cannot be void.
- Adds missing PROPERTY_USAGE_NIL_IS_VARIANT to virtual and built-in methods that return Variant.
</content>
</entry>
<entry>
<title>Use HTTPS URL for Godot's website in the headers</title>
<updated>2017-08-27T12:16:55Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2017-08-27T12:16:55Z</published>
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<id>urn:sha1:bd282ff43f23fe845f29a3e25c8efc01bd65ffb0</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Fix bug where not all previews are shown, closes #9895</title>
<updated>2017-08-25T02:40:53Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2017-08-25T02:36:11Z</published>
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<id>urn:sha1:a7e8aa405394c383c7d84e667c9a4165b2cfaf3b</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Removes type information from method binds</title>
<updated>2017-08-10T05:17:50Z</updated>
<author>
<name>Ignacio Etcheverry</name>
</author>
<published>2017-08-09T11:19:41Z</published>
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<id>urn:sha1:2f290038d63b55e6ce40296602f36bc98ab26015</id>
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</entry>
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