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<title>godot.git/editor/editor_log.cpp, branch 3.0-stable</title>
<subtitle>Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org</subtitle>
<id>https://git.neuromancer.sk/godot.git/atom/editor/editor_log.cpp?h=3.0-stable</id>
<link rel='self' href='https://git.neuromancer.sk/godot.git/atom/editor/editor_log.cpp?h=3.0-stable'/>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/'/>
<updated>2018-01-05T00:22:23Z</updated>
<entry>
<title>Add missing copyright headers and fix formatting</title>
<updated>2018-01-05T00:22:23Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2018-01-04T23:50:27Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=e4213e66b2dd8f5a87d8cf5015ac83ba3143279d'/>
<id>urn:sha1:e4213e66b2dd8f5a87d8cf5015ac83ba3143279d</id>
<content type='text'>
Using `misc/scripts/fix_headers.py` on all Godot files.
Some missing header guards were added, and the header inclusion order
was fixed in the Bullet module.
</content>
</entry>
<entry>
<title>Merge pull request #15186 from GodotExplorer/default-theme</title>
<updated>2018-01-04T13:50:15Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2018-01-04T13:50:15Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=dc2cc6bc2b2c5ca770675267bff98f434566866b'/>
<id>urn:sha1:dc2cc6bc2b2c5ca770675267bff98f434566866b</id>
<content type='text'>
Fix errors with custom theme and custom font in project settings.</content>
</entry>
<entry>
<title>Merge pull request #15066 from poke1024/shortcut-clear-output</title>
<updated>2018-01-03T09:32:26Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2018-01-03T09:32:26Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=3f28b72f35f4978256e708568c124efe4e0df397'/>
<id>urn:sha1:3f28b72f35f4978256e708568c124efe4e0df397</id>
<content type='text'>
Add keyboard shortcut for Clear Output</content>
</entry>
<entry>
<title>Update copyright statements to 2018</title>
<updated>2018-01-01T13:40:47Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2018-01-01T13:40:08Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=b50a9114b105dafafdda8248a38653bca314a6f3'/>
<id>urn:sha1:b50a9114b105dafafdda8248a38653bca314a6f3</id>
<content type='text'>
Happy new year to the wonderful Godot community!
</content>
</entry>
<entry>
<title>Fix errors with custom default theme and custom fonts.</title>
<updated>2017-12-30T09:30:37Z</updated>
<author>
<name>geequlim</name>
</author>
<published>2017-12-30T08:11:00Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=bd0a9f4bd607a324eb2220502a506abad5f33c10'/>
<id>urn:sha1:bd0a9f4bd607a324eb2220502a506abad5f33c10</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Add keyboard shortcut for Clear Output</title>
<updated>2017-12-26T10:41:38Z</updated>
<author>
<name>Bernhard Liebl</name>
</author>
<published>2017-12-26T10:41:38Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=77b4256718a2997d2a1f0e5f1900e5835581e886'/>
<id>urn:sha1:77b4256718a2997d2a1f0e5f1900e5835581e886</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Remove unecessary anchors&amp;margins set causing bad display (sons of containers)</title>
<updated>2017-09-26T22:38:28Z</updated>
<author>
<name>Gilles Roudiere</name>
</author>
<published>2017-09-26T16:56:52Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=6f185cc9f7d8f9880dec01be86cf129dd0a38b84'/>
<id>urn:sha1:6f185cc9f7d8f9880dec01be86cf129dd0a38b84</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Merge pull request #11424 from groud/control_node_presets</title>
<updated>2017-09-25T22:11:46Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2017-09-25T22:11:46Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=f577efd47ed2f0aa801155756e4ba5d5ea2d5f2b'/>
<id>urn:sha1:f577efd47ed2f0aa801155756e4ba5d5ea2d5f2b</id>
<content type='text'>
Implements set_margins_preset(...)</content>
</entry>
<entry>
<title>Add font size setting for output panel</title>
<updated>2017-09-25T14:43:35Z</updated>
<author>
<name>volzhs</name>
</author>
<published>2017-09-25T14:12:17Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=79e506ff520b3d53680d131f8bd0ce5e0f0da6ec'/>
<id>urn:sha1:79e506ff520b3d53680d131f8bd0ce5e0f0da6ec</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Remove set_area_as_parent_rect and replace it by set_anchors_and_margins_preset(PRESET_WIDE)</title>
<updated>2017-09-22T09:39:44Z</updated>
<author>
<name>Gilles Roudiere</name>
</author>
<published>2017-09-21T22:12:33Z</published>
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<id>urn:sha1:05bb8e0c106686f2ed5a9aad0f76ecc64fa5faa0</id>
<content type='text'>
</content>
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