<feed xmlns='http://www.w3.org/2005/Atom'>
<title>godot.git/editor/editor_file_system.h, branch 3.0-stable</title>
<subtitle>Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org</subtitle>
<id>https://git.neuromancer.sk/godot.git/atom/editor/editor_file_system.h?h=3.0-stable</id>
<link rel='self' href='https://git.neuromancer.sk/godot.git/atom/editor/editor_file_system.h?h=3.0-stable'/>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/'/>
<updated>2018-01-05T00:22:23Z</updated>
<entry>
<title>Add missing copyright headers and fix formatting</title>
<updated>2018-01-05T00:22:23Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2018-01-04T23:50:27Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=e4213e66b2dd8f5a87d8cf5015ac83ba3143279d'/>
<id>urn:sha1:e4213e66b2dd8f5a87d8cf5015ac83ba3143279d</id>
<content type='text'>
Using `misc/scripts/fix_headers.py` on all Godot files.
Some missing header guards were added, and the header inclusion order
was fixed in the Bullet module.
</content>
</entry>
<entry>
<title>Update copyright statements to 2018</title>
<updated>2018-01-01T13:40:47Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2018-01-01T13:40:08Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=b50a9114b105dafafdda8248a38653bca314a6f3'/>
<id>urn:sha1:b50a9114b105dafafdda8248a38653bca314a6f3</id>
<content type='text'>
Happy new year to the wonderful Godot community!
</content>
</entry>
<entry>
<title>Changed reimport logic to also check md5 before reimporting, fixes #13135</title>
<updated>2017-11-24T16:39:41Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2017-11-24T16:39:41Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=bb83c7d6b7c11c92c6c6bf3a151b3f0749d7c230'/>
<id>urn:sha1:bb83c7d6b7c11c92c6c6bf3a151b3f0749d7c230</id>
<content type='text'>
Has the nice side effect that you can share your .import folder or rename
your project and godot wont reimport stuff.
</content>
</entry>
<entry>
<title>Fix import order, so scenes are imported after textures.</title>
<updated>2017-09-21T00:04:20Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2017-09-20T23:59:19Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=423ca9bcaf4781abd62db47d6f232c279af72429'/>
<id>urn:sha1:423ca9bcaf4781abd62db47d6f232c279af72429</id>
<content type='text'>
Also fix bugs when meshes are always generated.
</content>
</entry>
<entry>
<title>Added nice icon to show when a file is broken on import.</title>
<updated>2017-08-29T23:17:59Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2017-08-29T23:17:34Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=181420f3b229f8e40a1bfe7bfafd3f3a19af0d32'/>
<id>urn:sha1:181420f3b229f8e40a1bfe7bfafd3f3a19af0d32</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Fix constant reimport on broken files, closes #9930</title>
<updated>2017-08-29T23:17:59Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2017-08-29T22:50:58Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=145ff58277a5145026be9887666a2acd50559e80'/>
<id>urn:sha1:145ff58277a5145026be9887666a2acd50559e80</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Use HTTPS URL for Godot's website in the headers</title>
<updated>2017-08-27T12:16:55Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2017-08-27T12:16:55Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=bd282ff43f23fe845f29a3e25c8efc01bd65ffb0'/>
<id>urn:sha1:bd282ff43f23fe845f29a3e25c8efc01bd65ffb0</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Several improvements and fixes to import system. Might fix many issues opened, but have to check in detail..</title>
<updated>2017-08-17T20:18:50Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2017-08-17T20:02:43Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=33c1d25517050470689924c60414feaf295ce05f'/>
<id>urn:sha1:33c1d25517050470689924c60414feaf295ce05f</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Removing a Resource also deletes imported files.</title>
<updated>2017-08-14T23:13:41Z</updated>
<author>
<name>Andreas Haas</name>
</author>
<published>2017-08-14T23:13:14Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=155402dc1b6b4e9113b0ffc737182ce1956efe97'/>
<id>urn:sha1:155402dc1b6b4e9113b0ffc737182ce1956efe97</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Fix EditorFileSystem duplicating root folder in new folders</title>
<updated>2017-06-16T20:32:46Z</updated>
<author>
<name>Bojidar Marinov</name>
</author>
<published>2017-06-16T20:32:46Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=c89d9720f0bd3fa46cb812c110ba3534ca169567'/>
<id>urn:sha1:c89d9720f0bd3fa46cb812c110ba3534ca169567</id>
<content type='text'>
Also, add some uninitialized variables into constructors (I like to applease cppcheck).
Also, remove unused md_count.
Fixes #3662.
</content>
</entry>
</feed>
