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<title>godot.git/editor/code_editor.cpp, branch 3.0-stable</title>
<subtitle>Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org</subtitle>
<id>https://git.neuromancer.sk/godot.git/atom/editor/code_editor.cpp?h=3.0-stable</id>
<link rel='self' href='https://git.neuromancer.sk/godot.git/atom/editor/code_editor.cpp?h=3.0-stable'/>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/'/>
<updated>2018-01-18T00:08:01Z</updated>
<entry>
<title>Fix find/replace bar</title>
<updated>2018-01-18T00:08:01Z</updated>
<author>
<name>volzhs</name>
</author>
<published>2018-01-17T23:52:17Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=e96a808756944d1969837833966775475aa2b3f2'/>
<id>urn:sha1:e96a808756944d1969837833966775475aa2b3f2</id>
<content type='text'>
- make LineEdit resizable for find/replace
- move replaced count/no match message to status bar
- fix replaced n occuurence message is not displayed when n &gt; 0

Fixes #15394
</content>
</entry>
<entry>
<title>Remove the unused FindReplaceDialog class</title>
<updated>2018-01-14T15:23:01Z</updated>
<author>
<name>Gilles Roudiere</name>
</author>
<published>2018-01-14T15:23:01Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=c318cdad662f98e81f9dc5a3829059f6c784c7b6'/>
<id>urn:sha1:c318cdad662f98e81f9dc5a3829059f6c784c7b6</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Set source code font with ttf, otf</title>
<updated>2018-01-07T20:12:39Z</updated>
<author>
<name>volzhs</name>
</author>
<published>2018-01-07T19:07:47Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=797147bd4b25744ca75711e16243d053ca38f323'/>
<id>urn:sha1:797147bd4b25744ca75711e16243d053ca38f323</id>
<content type='text'>
renamed interface/editor/custom_font to interface/editor/main_font
moved text_editor/theme/font to interface/editor/code_font
renamed interface/editor/font_size to interface/editor/main_font_size
renamed interface/editor/source_code_size to interface/editor/code_font_size
</content>
</entry>
<entry>
<title>Add missing copyright headers and fix formatting</title>
<updated>2018-01-05T00:22:23Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2018-01-04T23:50:27Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=e4213e66b2dd8f5a87d8cf5015ac83ba3143279d'/>
<id>urn:sha1:e4213e66b2dd8f5a87d8cf5015ac83ba3143279d</id>
<content type='text'>
Using `misc/scripts/fix_headers.py` on all Godot files.
Some missing header guards were added, and the header inclusion order
was fixed in the Bullet module.
</content>
</entry>
<entry>
<title>Merge pull request #15126 from poke1024/code-editor-autowrap-error</title>
<updated>2018-01-03T12:47:43Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2018-01-03T12:47:43Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=cdcf2e7e1c37834f1bdb2ee3fa2414a5ae5db2aa'/>
<id>urn:sha1:cdcf2e7e1c37834f1bdb2ee3fa2414a5ae5db2aa</id>
<content type='text'>
Make code editor's error display autowrap</content>
</entry>
<entry>
<title>Make code editor's error display autowrap</title>
<updated>2018-01-03T11:41:11Z</updated>
<author>
<name>Bernhard Liebl</name>
</author>
<published>2017-12-28T17:20:40Z</published>
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<id>urn:sha1:a4fab0ab42b75a4eb6bb8a486ea6d65df02578c0</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Update copyright statements to 2018</title>
<updated>2018-01-01T13:40:47Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2018-01-01T13:40:08Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=b50a9114b105dafafdda8248a38653bca314a6f3'/>
<id>urn:sha1:b50a9114b105dafafdda8248a38653bca314a6f3</id>
<content type='text'>
Happy new year to the wonderful Godot community!
</content>
</entry>
<entry>
<title>Native pan and zoom for macOS</title>
<updated>2017-11-21T08:11:39Z</updated>
<author>
<name>Bernhard Liebl</name>
</author>
<published>2017-11-01T20:49:39Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=80ad8afc85a90e6fda1b136b13c1eb42e35c115e'/>
<id>urn:sha1:80ad8afc85a90e6fda1b136b13c1eb42e35c115e</id>
<content type='text'>
</content>
</entry>
<entry>
<title>scrolling fixes</title>
<updated>2017-11-19T01:07:53Z</updated>
<author>
<name>Ian</name>
</author>
<published>2017-11-16T04:00:27Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=1e59169d2d62edc25d5c046ff119cdd9bc991a18'/>
<id>urn:sha1:1e59169d2d62edc25d5c046ff119cdd9bc991a18</id>
<content type='text'>
</content>
</entry>
<entry>
<title>TextEdit code folding</title>
<updated>2017-11-18T02:49:43Z</updated>
<author>
<name>Ian</name>
</author>
<published>2017-11-12T23:12:17Z</published>
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<id>urn:sha1:d350f506a0fd764b5ce3045d4f88fdaa2dacabb4</id>
<content type='text'>
</content>
</entry>
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