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<title>godot.git/editor/SCsub, branch 3.0.2-stable</title>
<subtitle>Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org</subtitle>
<id>https://git.neuromancer.sk/godot.git/atom/editor/SCsub?h=3.0.2-stable</id>
<link rel='self' href='https://git.neuromancer.sk/godot.git/atom/editor/SCsub?h=3.0.2-stable'/>
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<updated>2017-11-29T03:24:12Z</updated>
<entry>
<title>disable caching for targets using helper functions</title>
<updated>2017-11-29T03:24:12Z</updated>
<author>
<name>Rhody Lugo</name>
</author>
<published>2017-11-28T20:27:57Z</published>
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<content type='text'>
</content>
</entry>
<entry>
<title>use the same cache for all branches for appveyor</title>
<updated>2017-11-28T07:23:33Z</updated>
<author>
<name>Rhody Lugo</name>
</author>
<published>2017-11-27T13:39:05Z</published>
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</content>
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<entry>
<title>Added modules' doc files to make_doc_header</title>
<updated>2017-11-16T17:57:28Z</updated>
<author>
<name>Zher Huei Lee</name>
</author>
<published>2017-11-16T17:53:54Z</published>
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<content type='text'>
They were somehow never included. This fixes that.
</content>
</entry>
<entry>
<title>Improve code style of generated headers</title>
<updated>2017-11-15T20:29:34Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2017-11-15T19:16:51Z</published>
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</content>
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<entry>
<title>Ignore files not ending with '.xml' when building doc header</title>
<updated>2017-11-07T21:57:17Z</updated>
<author>
<name>mhilbrunner</name>
</author>
<published>2017-11-07T21:28:07Z</published>
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<id>urn:sha1:487afde3bb86c69d60e6c8f946866b4401c6dab1</id>
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</content>
</entry>
<entry>
<title>Cleanup unnecessary debug prints</title>
<updated>2017-10-21T18:41:07Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2017-10-21T17:31:23Z</published>
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<id>urn:sha1:6361e24f29ae735b75bcd27f9fe521397ce7c10c</id>
<content type='text'>
</content>
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<entry>
<title>fixed double escape for quotes in editor/SCsub</title>
<updated>2017-10-07T19:15:35Z</updated>
<author>
<name>Marius Guggenmos</name>
</author>
<published>2017-10-07T19:15:35Z</published>
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<id>urn:sha1:1d380bf03d56064e4ba21a1370439166e6787c87</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Fix Python 3 build</title>
<updated>2017-10-04T21:21:32Z</updated>
<author>
<name>Matthias Hoelzl</name>
</author>
<published>2017-10-04T21:21:32Z</published>
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<id>urn:sha1:727a381fc902cd93d23b3624359bad38d49539d0</id>
<content type='text'>
- Take care of the differences in handling unicode characters in
  `escape_string` (formerly in `editor/SCsub`, now in `compat.py)`.
- Conditionally include `_winreg` or `winreg` in the Mono editor
  module.
</content>
</entry>
<entry>
<title>Merge pull request #11592 from SaracenOne/header_generator_fix</title>
<updated>2017-10-02T21:31:40Z</updated>
<author>
<name>Andreas Haas</name>
</author>
<published>2017-10-02T21:31:40Z</published>
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<id>urn:sha1:de9cc6ed96c79c70ca9cf22830b3e42cca4f244b</id>
<content type='text'>
Python header generator now generates strings with escape characters.</content>
</entry>
<entry>
<title>Python header generator now generates strings with escape characters.</title>
<updated>2017-09-25T23:48:17Z</updated>
<author>
<name>Saracen</name>
</author>
<published>2017-09-25T23:48:17Z</published>
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