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<title>godot.git/drivers, branch 2.0-beta</title>
<subtitle>Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org</subtitle>
<id>https://git.neuromancer.sk/godot.git/atom/drivers?h=2.0-beta</id>
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<updated>2016-01-25T03:21:04Z</updated>
<entry>
<title>-Many fixes to windows build system with Mingw on Windows. Fixes #2690</title>
<updated>2016-01-25T03:21:04Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2016-01-25T03:21:04Z</published>
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</content>
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<entry>
<title>Correct viewport scaling with stretch mode viewport, fixes #1571</title>
<updated>2016-01-24T03:46:26Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2016-01-24T03:46:26Z</published>
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</content>
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<entry>
<title>-Fixed video stream theora not finishing when stream finishes, closes #3066</title>
<updated>2016-01-23T20:58:17Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2016-01-23T20:58:17Z</published>
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<entry>
<title>-Support the TRNS flag on libpng, fixes #3097</title>
<updated>2016-01-23T20:19:51Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2016-01-23T20:19:51Z</published>
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<entry>
<title>Merge pull request #2180 from sketchyfun/SketchyFun</title>
<updated>2016-01-19T21:25:40Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2016-01-19T21:25:40Z</published>
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<id>urn:sha1:d67df42cc864c3bc5cd1911406e284c3cb84f8e8</id>
<content type='text'>
Billboards were displayed upside down when drawn to a render texture</content>
</entry>
<entry>
<title>Allows vec4 shader uniforms to be set by quaternion variant type.</title>
<updated>2016-01-13T22:09:07Z</updated>
<author>
<name>Saracen</name>
</author>
<published>2016-01-13T22:06:48Z</published>
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</content>
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<entry>
<title>improve reporting of error in wrong inheritance for autoload script</title>
<updated>2016-01-13T12:42:03Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2016-01-13T12:42:03Z</published>
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<id>urn:sha1:c633a29a391c8797ace9ebb838390b318e8c91a9</id>
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<entry>
<title>loading unaligned pbm</title>
<updated>2016-01-12T09:24:47Z</updated>
<author>
<name>Ariel Manzur</name>
</author>
<published>2016-01-12T09:19:56Z</published>
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<id>urn:sha1:761b08ec8f2702582f064ddfaf0a1c530cac2e05</id>
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</content>
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<entry>
<title>Update bitmap_loader_pnm.cpp</title>
<updated>2016-01-11T14:55:20Z</updated>
<author>
<name>punto-</name>
</author>
<published>2016-01-11T14:55:20Z</published>
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<content type='text'>
</content>
</entry>
<entry>
<title>fix issue loading binary pbm</title>
<updated>2016-01-11T14:44:53Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2016-01-11T14:44:53Z</published>
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