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<title>godot.git/drivers, branch 1.1-rc2</title>
<subtitle>Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org</subtitle>
<id>https://git.neuromancer.sk/godot.git/atom/drivers?h=1.1-rc2</id>
<link rel='self' href='https://git.neuromancer.sk/godot.git/atom/drivers?h=1.1-rc2'/>
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<updated>2015-05-04T23:42:26Z</updated>
<entry>
<title>Merge pull request #1810 from ricpelo/ricpelo-patch-3</title>
<updated>2015-05-04T23:42:26Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2015-05-04T23:42:26Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=639f7e00165bef9f408e3df4b63b72e06d3f015f'/>
<id>urn:sha1:639f7e00165bef9f408e3df4b63b72e06d3f015f</id>
<content type='text'>
Fixes Theora build</content>
</entry>
<entry>
<title>Fixes Theora build</title>
<updated>2015-05-04T21:57:55Z</updated>
<author>
<name>Ricardo Pérez</name>
</author>
<published>2015-05-04T21:57:55Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=ba61a1dfd3d89c0c1b2b56ea079f4ad14efb1715'/>
<id>urn:sha1:ba61a1dfd3d89c0c1b2b56ea079f4ad14efb1715</id>
<content type='text'>
Changes memcpy() -&gt; copymem()</content>
</entry>
<entry>
<title>Merge remote-tracking branch 'origin/master'</title>
<updated>2015-05-04T16:24:02Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2015-05-04T16:24:02Z</published>
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<id>urn:sha1:fbbe7dcdfbd09fc6ef5614dea2183481a27e4f4e</id>
<content type='text'>
Conflicts:
	drivers/windows/dir_access_windows.cpp
</content>
</entry>
<entry>
<title>small unicode fixes</title>
<updated>2015-05-04T16:12:05Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2015-05-04T16:12:05Z</published>
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<id>urn:sha1:7f5b744b92256e42aa3c700ee88d8318732935c6</id>
<content type='text'>
</content>
</entry>
<entry>
<title>-corrected frac() and hyperbolic sin,cos,tan when running on PC (GLSL120), fixes #1775</title>
<updated>2015-05-04T13:53:54Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2015-05-04T13:53:54Z</published>
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<id>urn:sha1:f4caddbc23983a48b14c1801bfb254976546b869</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Merge pull request #1792 from swenner/static_analysis_fixes</title>
<updated>2015-05-04T01:53:30Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2015-05-04T01:53:30Z</published>
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<id>urn:sha1:c631d597adca37bcd80a604e430fd9c5f0cc45bc</id>
<content type='text'>
Static analysis fixes</content>
</entry>
<entry>
<title>Merge pull request #1800 from antonyjones67/VSGenerator</title>
<updated>2015-05-04T01:52:20Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2015-05-04T01:52:20Z</published>
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<id>urn:sha1:795ccf0e14e2a7f24fd28537f056ff4e26fa71e2</id>
<content type='text'>
Added Visual Studio project generation. Use "vsproj=yes" in command line...</content>
</entry>
<entry>
<title>Added Visual Studio project generation. Use "vsproj=yes" in command line. This does not set up NMAKE properly.</title>
<updated>2015-05-03T21:18:56Z</updated>
<author>
<name>Antony Jones</name>
</author>
<published>2015-05-03T21:18:56Z</published>
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<id>urn:sha1:2a4da03f103448a69c48ee66e415f8dd2d617f58</id>
<content type='text'>
</content>
</entry>
<entry>
<title>fixed uninitialized name pointers (cppcheck)</title>
<updated>2015-05-03T00:16:26Z</updated>
<author>
<name>Simon Wenner</name>
</author>
<published>2015-05-03T00:16:26Z</published>
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<id>urn:sha1:3f1826866bbd2b92cf5a9de780ef948323fe7b09</id>
<content type='text'>
</content>
</entry>
<entry>
<title>fixed memory leak: triangulated (cppcheck)</title>
<updated>2015-05-03T00:11:43Z</updated>
<author>
<name>Simon Wenner</name>
</author>
<published>2015-05-03T00:11:43Z</published>
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<id>urn:sha1:332d9af81ba9b74bf71b1201c65651db1f90756c</id>
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</content>
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