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<title>godot.git/drivers/windows, branch 2.1-stable</title>
<subtitle>Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org</subtitle>
<id>https://git.neuromancer.sk/godot.git/atom/drivers/windows?h=2.1-stable</id>
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<updated>2016-06-30T21:23:39Z</updated>
<entry>
<title>Fix some bugs in diraccess, closes #5288</title>
<updated>2016-06-30T21:23:39Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2016-06-30T21:23:39Z</published>
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</content>
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<entry>
<title>try to fix windows build</title>
<updated>2016-06-25T18:20:37Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2016-06-25T18:20:37Z</published>
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<entry>
<title>Added function to notify ScriptLanguage when a thread is created/freed, allows scripts to allocate a stack there via TLS</title>
<updated>2016-06-25T13:41:23Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2016-06-25T13:40:33Z</published>
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<entry>
<title>Fix make_dir for long paths on Windows</title>
<updated>2016-06-18T15:28:11Z</updated>
<author>
<name>George Marques</name>
</author>
<published>2016-06-18T15:26:40Z</published>
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<entry>
<title>-made get_space_left() return values more homogenous, also for script, converted to mb, closes #4617</title>
<updated>2016-06-18T14:32:45Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2016-06-18T14:32:45Z</published>
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<entry>
<title>Fixed make_dir and make_dir_recursive erros, closes #1680 closes #1872</title>
<updated>2016-06-18T14:13:03Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2016-06-18T14:12:08Z</published>
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<entry>
<title>-Add visible IO errors when closing a file fails due to it being locked (most likely on windows), closes #4760</title>
<updated>2016-06-13T13:10:50Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2016-06-13T13:10:50Z</published>
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<entry>
<title>Somewhat fixed  Directory::get_space_left() return values.</title>
<updated>2016-06-06T06:14:22Z</updated>
<author>
<name>J08nY</name>
</author>
<published>2016-06-06T05:30:23Z</published>
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<entry>
<title>Added relative paths for DirAccess::remove()</title>
<updated>2016-03-01T10:40:31Z</updated>
<author>
<name>Zher Huei Lee</name>
</author>
<published>2016-03-01T10:40:31Z</published>
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<id>urn:sha1:d7052ddba334de3df1190837c6d8589b48799965</id>
<content type='text'>
Follows similar behaviour to DirAccess::rename()
</content>
</entry>
<entry>
<title>-Added a new mode, WRITE_READ to File, to recover compatibility with old projects but also achieve desired functionality. Closes #3272</title>
<updated>2016-01-10T18:15:04Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2016-01-10T18:15:04Z</published>
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