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<title>godot.git/drivers/webp/utils/thread.h, branch 2.0-stable</title>
<subtitle>Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org</subtitle>
<id>https://git.neuromancer.sk/godot.git/atom/drivers/webp/utils/thread.h?h=2.0-stable</id>
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<updated>2015-12-07T14:50:00Z</updated>
<entry>
<title>-Webp include paths are broken, hacked them to work, fixes #2995</title>
<updated>2015-12-07T14:50:00Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2015-12-07T14:50:00Z</published>
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<entry>
<title>-Upgraded webp to a MUCH newer version. Hoping it fixes some bugs in the process. Keeping old version just in case for now.</title>
<updated>2015-12-04T13:18:28Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2015-12-04T13:18:28Z</published>
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<id>urn:sha1:da113fe40d0a9410859912473d53e43903dc6c8e</id>
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-Added ability to convert xml and tscn scenes to binary on export, makes loading of larger scenes faster
</content>
</entry>
<entry>
<title>Reverted to older version of WebP, newer one crashed on Android.</title>
<updated>2014-02-11T01:37:07Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2014-02-11T01:37:07Z</published>
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</content>
</entry>
<entry>
<title>GODOT IS OPEN SOURCE</title>
<updated>2014-02-10T01:10:30Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2014-02-10T01:10:30Z</published>
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