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<title>godot.git/drivers/wasapi, branch mirror</title>
<subtitle>Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org
</subtitle>
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<updated>2018-04-10T02:29:25Z</updated>
<entry>
<title>WASAPI audio driver compile fix on mingw</title>
<updated>2018-04-10T02:29:25Z</updated>
<author>
<name>Marcelo Fernandez</name>
</author>
<published>2018-04-08T00:02:47Z</published>
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<content type='text'>
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<entry>
<title>Merge pull request #17742 from marcelofg55/audio_device_list</title>
<updated>2018-04-07T19:40:47Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2018-04-07T19:40:47Z</published>
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<content type='text'>
Added new audio device functions to set/get the audio device</content>
</entry>
<entry>
<title>WASAPI driver will now resample when the device rate != audio/mix_rate</title>
<updated>2018-03-30T01:56:57Z</updated>
<author>
<name>Marcelo Fernandez</name>
</author>
<published>2018-03-30T01:56:57Z</published>
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<entry>
<title>Added new audio device functions to set/get the audio device</title>
<updated>2018-03-26T20:41:05Z</updated>
<author>
<name>Marcelo Fernandez</name>
</author>
<published>2018-03-25T03:43:51Z</published>
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<entry>
<title>Improved WASAPI driver so that it always uses the default audio device</title>
<updated>2018-01-19T21:41:23Z</updated>
<author>
<name>Marcelo Fernandez</name>
</author>
<published>2018-01-19T20:55:20Z</published>
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<content type='text'>
</content>
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<entry>
<title>Add missing copyright headers and fix formatting</title>
<updated>2018-01-05T00:22:23Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2018-01-04T23:50:27Z</published>
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<id>urn:sha1:e4213e66b2dd8f5a87d8cf5015ac83ba3143279d</id>
<content type='text'>
Using `misc/scripts/fix_headers.py` on all Godot files.
Some missing header guards were added, and the header inclusion order
was fixed in the Bullet module.
</content>
</entry>
<entry>
<title>Update copyright statements to 2018</title>
<updated>2018-01-01T13:40:47Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2018-01-01T13:40:08Z</published>
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<id>urn:sha1:b50a9114b105dafafdda8248a38653bca314a6f3</id>
<content type='text'>
Happy new year to the wonderful Godot community!
</content>
</entry>
<entry>
<title>Fix wasapi going silent when number of channels are not supported</title>
<updated>2017-11-30T22:51:27Z</updated>
<author>
<name>Marcelo Fernandez</name>
</author>
<published>2017-11-30T22:51:27Z</published>
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<entry>
<title>Completed bc2e8d99e5ae0dbd69e712cc71da3033f5f30139 so that windows can be built</title>
<updated>2017-11-25T04:12:07Z</updated>
<author>
<name>Indah Sylvia</name>
</author>
<published>2017-11-25T04:12:07Z</published>
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</content>
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<entry>
<title>Improved WASAPI driver logic when devices are connected or disconnected</title>
<updated>2017-10-31T16:07:35Z</updated>
<author>
<name>Marcelo Fernandez</name>
</author>
<published>2017-10-31T16:07:35Z</published>
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